opengl renderer: Enable and fix renderer Mac support

The following enables the renderer build on darwin.
Moved platform specific type declarations from render_api.h
to render_api_platform_types.h so it can be included from the
objective c code.
Fixed subwindow to use EmuGLView which overrides NSView to prevent
background drawing of the view.
This commit is contained in:
Guy Zadickario
2011-06-30 16:06:57 +03:00
committed by Guy Zadickario
parent 2683b10bdd
commit b68a421908
10 changed files with 68 additions and 49 deletions

View File

@@ -1,8 +1,5 @@
LOCAL_PATH:=$(call my-dir)
# For now, OS X is not supported
ifneq ($(HOST_OS),darwin)
$(call emugl-begin-host-executable,emulator_test_renderer)
$(call emugl-import,libOpenglRender)
@@ -23,5 +20,3 @@ endif
LOCAL_STATIC_LIBRARIES += libSDL libSDLmain
$(call emugl-end-module)
endif # HOST_OS != darwin