Merge "opengles emulator- check framebuffer status fix"

This commit is contained in:
David Turner
2011-08-22 05:20:30 -07:00
committed by Android Code Review

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@@ -317,6 +317,7 @@ GL_APICALL void GL_APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLs
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus(GLenum target){ GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus(GLenum target){
GET_CTX_RET(GL_FRAMEBUFFER_COMPLETE); GET_CTX_RET(GL_FRAMEBUFFER_COMPLETE);
RET_AND_SET_ERROR_IF(!GLESv2Validate::framebufferTarget(target),GL_INVALID_ENUM,GL_FRAMEBUFFER_COMPLETE); RET_AND_SET_ERROR_IF(!GLESv2Validate::framebufferTarget(target),GL_INVALID_ENUM,GL_FRAMEBUFFER_COMPLETE);
ctx->drawValidate();
return ctx->dispatcher().glCheckFramebufferStatusEXT(target); return ctx->dispatcher().glCheckFramebufferStatusEXT(target);
} }