am 5a2fb6ce: Merge "Greatly simplify sample code by using EGL_NATIVE_VISUAL_ID." into gingerbread

This commit is contained in:
Mathias Agopian
2010-10-26 12:22:09 -07:00
committed by Android Git Automerger
5 changed files with 32 additions and 158 deletions

View File

@@ -36,7 +36,7 @@ LOCAL_C_INCLUDES += \
$(TOPDIR)development/ndk/sources/android/native_app_glue
LOCAL_SRC_FILES := \
jni/main.c jni/glutils.c \
jni/main.c \
../../../../sources/android/native_app_glue/android_native_app_glue.c
LOCAL_NDK_VERSION := 4

View File

@@ -17,7 +17,7 @@ LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := native-activity
LOCAL_SRC_FILES := main.c glutils.c
LOCAL_SRC_FILES := main.c
LOCAL_LDLIBS := -llog -landroid -lEGL -lGLESv1_CM
LOCAL_STATIC_LIBRARIES := android_native_app_glue

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@@ -1,119 +0,0 @@
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include "glutils.h"
#include <string.h>
const char *EGLstrerror(EGLint err) {
switch (err) {
case EGL_SUCCESS: return "EGL_SUCCESS";
case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED";
case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS";
case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC";
case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE";
case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG";
case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT";
case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY";
case EGL_BAD_MATCH: return "EGL_BAD_MATCH";
case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP";
case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW";
case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER";
case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE";
case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST";
default: return "UNKNOWN";
}
}
int32_t selectConfigForPixelFormat(EGLDisplay dpy, EGLint const* attrs,
int32_t format, EGLConfig* outConfig) {
EGLint numConfigs = -1, n=0;
if (!attrs)
return -1;
if (outConfig == NULL)
return -1;
int fbSzA, fbSzR, fbSzG, fbSzB;
switch (format) {
case WINDOW_FORMAT_RGBA_8888:
fbSzA = fbSzR = fbSzG = fbSzB = 8;
break;
case WINDOW_FORMAT_RGBX_8888:
fbSzA = 0; fbSzR = fbSzG = fbSzB = 8;
break;
case WINDOW_FORMAT_RGB_565:
fbSzA = 0; fbSzR = 5; fbSzG = 6; fbSzB = 5;
break;
default:
LOGW("Unknown format");
return -1;
}
// Get all the "potential match" configs...
if (eglGetConfigs(dpy, NULL, 0, &numConfigs) == EGL_FALSE) {
LOGW("eglGetConfigs failed");
return -1;
}
EGLConfig* const configs = (EGLConfig*)malloc(sizeof(EGLConfig)*numConfigs);
if (eglChooseConfig(dpy, attrs, configs, numConfigs, &n) == EGL_FALSE) {
free(configs);
LOGW("eglChooseConfig failed");
return -1;
}
int i;
EGLConfig config = NULL;
for (i=0 ; i<n ; i++) {
EGLint r,g,b,a;
EGLConfig curr = configs[i];
eglGetConfigAttrib(dpy, curr, EGL_RED_SIZE, &r);
eglGetConfigAttrib(dpy, curr, EGL_GREEN_SIZE, &g);
eglGetConfigAttrib(dpy, curr, EGL_BLUE_SIZE, &b);
eglGetConfigAttrib(dpy, curr, EGL_ALPHA_SIZE, &a);
if (fbSzA == a && fbSzR == r && fbSzG == g && fbSzB == b) {
config = curr;
break;
}
}
free(configs);
if (i<n) {
*outConfig = config;
return 0;
}
LOGW("No config with desired pixel format");
return -1;
}
int32_t selectConfigForNativeWindow(EGLDisplay dpy, EGLint const* attrs,
EGLNativeWindowType window, EGLConfig* outConfig) {
int err;
int format;
if (!window)
return -1;
return selectConfigForPixelFormat(dpy, attrs,
ANativeWindow_getFormat(window), outConfig);
}

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@@ -1,32 +0,0 @@
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <android/native_activity.h>
#include <android/log.h>
#include <EGL/egl.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "native-activity", __VA_ARGS__))
#define LOGW(...) ((void)__android_log_print(ANDROID_LOG_WARN, "native-activity", __VA_ARGS__))
extern const char *EGLstrerror(EGLint err);
extern int32_t selectConfigForPixelFormat(EGLDisplay dpy, EGLint const* attrs,
int32_t format, EGLConfig* outConfig);
extern int32_t selectConfigForNativeWindow(EGLDisplay dpy, EGLint const* attrs,
EGLNativeWindowType window, EGLConfig* outConfig);

View File

@@ -19,11 +19,15 @@
#include <jni.h>
#include <errno.h>
#include <android/sensor.h>
#include <EGL/egl.h>
#include <GLES/gl.h>
#include <android/sensor.h>
#include <android/log.h>
#include <android_native_app_glue.h>
#include "glutils.h"
#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "native-activity", __VA_ARGS__))
#define LOGW(...) ((void)__android_log_print(ANDROID_LOG_WARN, "native-activity", __VA_ARGS__))
/**
* Our saved state data.
@@ -57,12 +61,21 @@ struct engine {
* Initialize an EGL context for the current display.
*/
static int engine_init_display(struct engine* engine) {
// initialize opengl and egl
// initialize OpenGL ES and EGL
/*
* Here specify the attributes of the desired configuration.
* Below, we select an EGLConfig with at least 8 bits per color
* component compatible with on-screen windows
*/
const EGLint attribs[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_BLUE_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_RED_SIZE, 8,
EGL_NONE
};
EGLint w, h, dummy;
EGLint w, h, dummy, format;
EGLint numConfigs;
EGLConfig config;
EGLSurface surface;
@@ -71,7 +84,19 @@ static int engine_init_display(struct engine* engine) {
EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
eglInitialize(display, 0, 0);
selectConfigForNativeWindow(display, attribs, engine->app->window, &config);
/* Here, the application chooses the configuration it desires. In this
* sample, we have a very simplified selection process, where we pick
* the first EGLConfig that matches our criteria */
eglChooseConfig(display, attribs, &config, 1, &numConfigs);
/* EGL_NATIVE_VISUAL_ID is an attribute of the EGLConfig that is
* guaranteed to be accepted by ANativeWindow_setBuffersGeometry().
* As soon as we picked a EGLConfig, we can safely reconfigure the
* ANativeWindow buffers to match, using EGL_NATIVE_VISUAL_ID. */
eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &format);
ANativeWindow_setBuffersGeometry(engine->app->window, 0, 0, format);
surface = eglCreateWindowSurface(display, config, engine->app->window, NULL);
context = eglCreateContext(display, config, NULL, NULL);