emulator: opengl: Make host decoder libraries static

These libraries are only used by libOpenglRender, so make them
static so that their code is included in this shared library
instead. This reduces the shared library dependencies that
will be required from the emulator.

Change-Id: I24438932f0d6b40852b515140ea6950c04124fdd
This commit is contained in:
David 'Digit' Turner
2011-08-23 16:23:44 +02:00
parent 6efe381c82
commit cecb6a0e36
3 changed files with 3 additions and 3 deletions

View File

@@ -1,6 +1,6 @@
LOCAL_PATH := $(call my-dir)
$(call emugl-begin-host-shared-library,libGLESv1_dec)
$(call emugl-begin-host-static-library,libGLESv1_dec)
$(call emugl-import, libOpenglCodecCommon libOpenglOsUtils)
$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))

View File

@@ -1,6 +1,6 @@
LOCAL_PATH := $(call my-dir)
$(call emugl-begin-host-shared-library,libGLESv2_dec)
$(call emugl-begin-host-static-library,libGLESv2_dec)
$(call emugl-import, libOpenglCodecCommon libOpenglOsUtils)
$(call emugl-gen-decoder,$(EMUGL_PATH)/system/GLESv2_enc,gl2)

View File

@@ -1,6 +1,6 @@
LOCAL_PATH := $(call my-dir)
$(call emugl-begin-host-shared-library,lib_renderControl_dec)
$(call emugl-begin-host-static-library,lib_renderControl_dec)
$(call emugl-import,libOpenglCodecCommon)
$(call emugl-gen-decoder,$(EMUGL_PATH)/system/renderControl_enc,renderControl)
# For renderControl_types.h