emulator opengl: system GLESv1 first commit.
This is the first commit for the GLESv1 implementation. It also includes needed fixes in emugen to support const types. Also, changed glFinish definition in gl.in to match the definition as in gl.h. Change-Id: I90262a1db6035a90af8db17984acecef6499847a
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committed by
Guy Zadikario
parent
b7caa30ba2
commit
d32c2d9633
@@ -79,7 +79,7 @@ public:
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GLuint currentArrayVbo() { return m_currentArrayVbo; }
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GLuint currentIndexVbo() { return m_currentIndexVbo; }
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void enable(int location, int state);
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void setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, void *data);
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void setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, const void *data);
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void setBufferObject(int location, GLuint id);
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const VertexAttribState *getState(int location);
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const VertexAttribState *getStateAndEnableDirty(int location, bool *enableChanged);
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