emulator opengl: system GLESv1 first commit.
This is the first commit for the GLESv1 implementation. It also includes needed fixes in emugen to support const types. Also, changed glFinish definition in gl.in to match the definition as in gl.h. Change-Id: I90262a1db6035a90af8db17984acecef6499847a
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committed by
Guy Zadikario
parent
b7caa30ba2
commit
d32c2d9633
@@ -51,7 +51,7 @@ public:
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}
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bool isTex2DEnable(int texunit) { return m_tex2DEnable[texunit]; }
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GLuint getTex2DBind();
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void addPendingCropRect(int *rect);
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void addPendingCropRect(const int *rect);
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PendingCropRectSet &getPendingCropRects() { return m_pendingCropRects; }
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void setClientActiveTexture(GLenum texture) { m_clientActiveTexture = texture - GL_TEXTURE0; }
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