* commit '29512bbbc099fa2cf38eb2ca031c2763269edb8e': GLES2 translator: fix point rendering
This commit is contained in:
@@ -26,6 +26,7 @@
|
||||
#include <GLES2/gl2ext.h>
|
||||
#include <GLcommon/TranslatorIfaces.h>
|
||||
#include <GLcommon/ThreadInfo.h>
|
||||
#include <GLcommon/gldefs.h>
|
||||
#include "GLESv2Context.h"
|
||||
#include "GLESv2Validate.h"
|
||||
#include "ShaderParser.h"
|
||||
@@ -453,7 +454,20 @@ GL_APICALL void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei coun
|
||||
|
||||
GLESConversionArrays tmpArrs;
|
||||
ctx->setupArraysPointers(tmpArrs,first,count,0,NULL,true);
|
||||
|
||||
//Enable texture generation for GL_POINTS and gl_PointSize shader variable
|
||||
//GLES2 assumes this is enabled by default, we need to set this state for GL
|
||||
if (mode==GL_POINTS) {
|
||||
ctx->dispatcher().glEnable(GL_POINT_SPRITE);
|
||||
ctx->dispatcher().glEnable(GL_VERTEX_PROGRAM_POINT_SIZE);
|
||||
}
|
||||
|
||||
ctx->dispatcher().glDrawArrays(mode,first,count);
|
||||
|
||||
if (mode==GL_POINTS) {
|
||||
ctx->dispatcher().glDisable(GL_VERTEX_PROGRAM_POINT_SIZE);
|
||||
ctx->dispatcher().glDisable(GL_POINT_SPRITE);
|
||||
}
|
||||
}
|
||||
|
||||
GL_APICALL void GL_APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* elementsIndices){
|
||||
@@ -469,7 +483,19 @@ GL_APICALL void GL_APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum t
|
||||
|
||||
GLESConversionArrays tmpArrs;
|
||||
ctx->setupArraysPointers(tmpArrs,0,count,type,indices,false);
|
||||
|
||||
//See glDrawArrays
|
||||
if (mode==GL_POINTS) {
|
||||
ctx->dispatcher().glEnable(GL_POINT_SPRITE);
|
||||
ctx->dispatcher().glEnable(GL_VERTEX_PROGRAM_POINT_SIZE);
|
||||
}
|
||||
|
||||
ctx->dispatcher().glDrawElements(mode,count,type,indices);
|
||||
|
||||
if (mode==GL_POINTS) {
|
||||
ctx->dispatcher().glDisable(GL_VERTEX_PROGRAM_POINT_SIZE);
|
||||
ctx->dispatcher().glDisable(GL_POINT_SPRITE);
|
||||
}
|
||||
}
|
||||
|
||||
GL_APICALL void GL_APIENTRY glEnable(GLenum cap){
|
||||
|
||||
@@ -25,3 +25,5 @@ typedef double GLdouble; /* double precision float */
|
||||
#define GL_INT 0x1404
|
||||
#define GL_HALF_FLOAT_NV 0x140B
|
||||
#define GL_HALF_FLOAT 0x140B
|
||||
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
|
||||
#define GL_POINT_SPRITE 0x8861
|
||||
|
||||
Reference in New Issue
Block a user