Update to renamed ANativeWindow methods
A few ANativeWindow methods were updatd to take a Sync HAL file descriptor, and the existing methods were renamed with a _DEPRECATED suffix. Since the emulator graphics acceleration doesn't yet support the sync HAL, this change continues calling the deprecated functions via their new names. Change-Id: I5b1760811fafb6723ede887e32e63f94cbaeffe5
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@@ -263,10 +263,9 @@ egl_window_surface_t::egl_window_surface_t (
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EGLBoolean egl_window_surface_t::init()
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{
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if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
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if (nativeWindow->dequeueBuffer_DEPRECATED(nativeWindow, &buffer) != NO_ERROR) {
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setErrorReturn(EGL_BAD_ALLOC, EGL_FALSE);
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}
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nativeWindow->lockBuffer(nativeWindow, buffer);
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DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE);
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rcSurface = rcEnc->rcCreateWindowSurface(rcEnc, (uint32_t)config,
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@@ -300,7 +299,7 @@ egl_window_surface_t::~egl_window_surface_t() {
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rcEnc->rcDestroyWindowSurface(rcEnc, rcSurface);
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}
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if (buffer) {
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nativeWindow->cancelBuffer(nativeWindow, buffer);
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nativeWindow->cancelBuffer_DEPRECATED(nativeWindow, buffer);
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}
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nativeWindow->common.decRef(&nativeWindow->common);
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}
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@@ -316,12 +315,11 @@ EGLBoolean egl_window_surface_t::swapBuffers()
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rcEnc->rcFlushWindowColorBuffer(rcEnc, rcSurface);
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nativeWindow->queueBuffer(nativeWindow, buffer);
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if (nativeWindow->dequeueBuffer(nativeWindow, &buffer)) {
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nativeWindow->queueBuffer_DEPRECATED(nativeWindow, buffer);
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if (nativeWindow->dequeueBuffer_DEPRECATED(nativeWindow, &buffer)) {
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buffer = NULL;
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setErrorReturn(EGL_BAD_ALLOC, EGL_FALSE);
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}
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nativeWindow->lockBuffer(nativeWindow, buffer);
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rcEnc->rcSetWindowColorBuffer(rcEnc, rcSurface,
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((cb_handle_t *)(buffer->handle))->hostHandle);
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