Merge "emulator opengl: Added support for config_size 0 to FBConfig::chooseConfig"

This commit is contained in:
David Turner
2011-06-21 23:13:30 -07:00
committed by Android Code Review

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@@ -249,17 +249,16 @@ int FBConfig::chooseConfig(FrameBuffer *fb, EGLint * attribs, uint32_t * configs
attrib_p += attribCnt;
*attrib_p = EGL_NONE;
#if 1
DBG("EGLint %d", sizeof(EGLint));
#if 0
if (newAttribs) {
EGLint * attrib_p = newAttribs;
while (attrib_p[0] != EGL_NONE) {
DBG("attr: 0x%x %d", attrib_p[0], attrib_p[1]);
DBG("attr: 0x%x %d, ", attrib_p[0], attrib_p[1]);
attrib_p += 2;
}
}
#endif
s_egl.eglChooseConfig(dpy, newAttribs, matchedConfigs, nConfigs, &nConfigs);
delete newAttribs;
@@ -269,14 +268,17 @@ int FBConfig::chooseConfig(FrameBuffer *fb, EGLint * attribs, uint32_t * configs
//
uint32_t nVerifiedCfgs = 0;
for (int matchedIdx=0; matchedIdx<nConfigs; matchedIdx++) {
if (nVerifiedCfgs >= configs_size) break; //We have enouhgt configs
if ((configs_size > 0) && (nVerifiedCfgs >= configs_size)) break; //We have enouhgt configs
int sCfgId;
s_egl.eglGetConfigAttrib(dpy, matchedConfigs[matchedIdx], EGL_CONFIG_ID, &sCfgId);
for (int fbIdx=0; fbIdx<s_numConfigs; fbIdx++) {
int dCfgId = s_fbConfigs[fbIdx]->m_attribValues[4]; //CONFIG_ID
if (sCfgId == dCfgId) {
//This config matches the requested attributes and filtered into fbConfigs, so we're happy with it
configs[nVerifiedCfgs++] = fbIdx;
if (nVerifiedCfgs < configs_size) {
configs[nVerifiedCfgs] = fbIdx;
}
nVerifiedCfgs++;
break;
}
}