Merge "emulator: opengl: Open libGL.dylib as a framework on Mac"

This commit is contained in:
David 'Digit' Turner
2011-08-25 05:44:23 -07:00
committed by Android Code Review

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@@ -37,7 +37,7 @@ static GL_FUNC_PTR getGLFuncAddress(const char *funcName) {
static osUtils::dynLibrary* libGL = osUtils::dynLibrary::open("opengl32");
ret = (GL_FUNC_PTR)wglGetProcAddress(funcName);
#elif defined(__APPLE__)
static osUtils::dynLibrary* libGL = osUtils::dynLibrary::open("libGL.dylib");
static osUtils::dynLibrary* libGL = osUtils::dynLibrary::open("/System/Library/Frameworks/OpenGL.framework/OpenGL");
#endif
if(!ret && libGL){
ret = libGL->findSymbol(funcName);