opengles emulator: support glEGLImageTargetRenderbufferStorageOES
needed changes to support glEGLImageTargetRenderbufferStorageOES, added implementation in egl and added tokens to renderControl. Also fixed function pointers returned by eglGetProcAddress to return functions that works independant of the current context, see system/egl/ClientAPIExts.cpp That makes the egl_image conformance test to pass on the guest. Change-Id: I580cda82ba0fb44f12b75aa0bbacf5cd9f15f744
This commit is contained in:
committed by
David 'Digit' Turner
parent
f1d98dd318
commit
f6b9241094
@@ -282,6 +282,16 @@ static void rcBindTexture(uint32_t colorBuffer)
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fb->bindColorBufferToTexture(colorBuffer);
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}
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static void rcBindRenderbuffer(uint32_t colorBuffer)
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{
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FrameBuffer *fb = FrameBuffer::getFB();
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if (!fb) {
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return;
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}
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fb->bindColorBufferToRenderbuffer(colorBuffer);
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}
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static EGLint rcColorBufferCacheFlush(uint32_t colorBuffer,
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EGLint postCount, int forRead)
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{
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@@ -333,6 +343,7 @@ void initRenderControlContext(renderControl_decoder_context_t *dec)
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dec->set_rcFBPost(rcFBPost);
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dec->set_rcFBSetSwapInterval(rcFBSetSwapInterval);
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dec->set_rcBindTexture(rcBindTexture);
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dec->set_rcBindRenderbuffer(rcBindRenderbuffer);
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dec->set_rcColorBufferCacheFlush(rcColorBufferCacheFlush);
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dec->set_rcReadColorBuffer(rcReadColorBuffer);
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dec->set_rcUpdateColorBuffer(rcUpdateColorBuffer);
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