GLESv1 extensions

This fix adds support for OpenGLES 1.1 extensions in the codec
layer. This fix also includes bug fixes in GLEncoder (client-state)
and gles android wrapper modules.

Change-Id: I512649724d43e4af9d3ce5d49ae66d9f4da0b823
This commit is contained in:
Liran
2011-04-07 17:01:47 +03:00
parent 9e9b85c3f6
commit fb06a28c30
15 changed files with 896 additions and 68 deletions

View File

@@ -17,6 +17,7 @@
#include "ErrorLog.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "glUtils.h"
#include <cutils/log.h>
@@ -46,6 +47,8 @@ GLClientState::GLClientState(int nLocations)
m_states[TEXCOORD5_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY;
m_states[TEXCOORD6_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY;
m_states[TEXCOORD7_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY;
m_states[MATRIXINDEX_LOCATION].glConst = GL_MATRIX_INDEX_ARRAY_OES;
m_states[WEIGHT_LOCATION].glConst = GL_WEIGHT_ARRAY_OES;
m_activeTexture = 0;
m_pixelStore.unpack_alignment = 4;
@@ -131,12 +134,55 @@ int GLClientState::getLocation(GLenum loc)
case GL_TEXTURE_COORD_ARRAY:
retval = int (TEXCOORD0_LOCATION + m_activeTexture);
break;
case GL_MATRIX_INDEX_ARRAY_OES:
retval = int (MATRIXINDEX_LOCATION);
break;
case GL_WEIGHT_ARRAY_OES:
retval = int (WEIGHT_LOCATION);
break;
default:
retval = loc;
}
return retval;
}
void GLClientState::getClientStatePointer(GLenum pname, GLvoid** params)
{
const GLClientState::VertexAttribState *state = NULL;
switch (pname) {
case GL_VERTEX_ARRAY_POINTER: {
state = getState(GLClientState::VERTEX_LOCATION);
break;
}
case GL_NORMAL_ARRAY_POINTER: {
state = getState(GLClientState::NORMAL_LOCATION);
break;
}
case GL_COLOR_ARRAY_POINTER: {
state = getState(GLClientState::COLOR_LOCATION);
break;
}
case GL_TEXTURE_COORD_ARRAY_POINTER: {
state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
break;
}
case GL_POINT_SIZE_ARRAY_POINTER_OES: {
state = getState(GLClientState::POINTSIZE_LOCATION);
break;
}
case GL_MATRIX_INDEX_ARRAY_POINTER_OES: {
state = getState(GLClientState::MATRIXINDEX_LOCATION);
break;
}
case GL_WEIGHT_ARRAY_POINTER_OES: {
state = getState(GLClientState::WEIGHT_LOCATION);
break;
}
}
if (state && params)
*params = state->data;
}
int GLClientState::setPixelStore(GLenum param, GLint value)
{
int retval = 0;
@@ -162,6 +208,8 @@ int GLClientState::setPixelStore(GLenum param, GLint value)
}
size_t GLClientState::pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack)
{
int pixelsize = glUtilsPixelBitSize(format, type) >> 3;

View File

@@ -42,7 +42,9 @@ public:
TEXCOORD5_LOCATION = 9,
TEXCOORD6_LOCATION = 10,
TEXCOORD7_LOCATION = 11,
LAST_LOCATION = 12
MATRIXINDEX_LOCATION = 12,
WEIGHT_LOCATION = 13,
LAST_LOCATION = 14
} StateLocation;
typedef struct {
@@ -92,6 +94,21 @@ public:
}
return err;
}
int getBuffer(GLenum target)
{
int ret=0;
switch (target) {
case GL_ARRAY_BUFFER:
ret = m_currentArrayVbo;
break;
case GL_ELEMENT_ARRAY_BUFFER:
ret = m_currentIndexVbo;
break;
default:
ret = -1;
}
return ret;
}
size_t pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack);
private:
@@ -104,6 +121,190 @@ private:
bool validLocation(int location) { return (location >= 0 && location < m_nLocations); }
public:
void getClientStatePointer(GLenum pname, GLvoid** params);
template <class T>
bool getClientStateParameter(GLenum param, T* ptr)
{
bool isClientStateParam = false;
switch (param) {
case GL_CLIENT_ACTIVE_TEXTURE: {
GLint tex = getActiveTexture() + GL_TEXTURE0;
*ptr = tex;
isClientStateParam = true;
break;
}
case GL_VERTEX_ARRAY_SIZE: {
const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
*ptr = state->size;
isClientStateParam = true;
break;
}
case GL_VERTEX_ARRAY_TYPE: {
const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
*ptr = state->type;
isClientStateParam = true;
break;
}
case GL_VERTEX_ARRAY_STRIDE: {
const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
*ptr = state->stride;
isClientStateParam = true;
break;
}
case GL_COLOR_ARRAY_SIZE: {
const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
*ptr = state->size;
isClientStateParam = true;
break;
}
case GL_COLOR_ARRAY_TYPE: {
const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
*ptr = state->type;
isClientStateParam = true;
break;
}
case GL_COLOR_ARRAY_STRIDE: {
const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
*ptr = state->stride;
isClientStateParam = true;
break;
}
case GL_NORMAL_ARRAY_TYPE: {
const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION);
*ptr = state->type;
isClientStateParam = true;
break;
}
case GL_NORMAL_ARRAY_STRIDE: {
const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION);
*ptr = state->stride;
isClientStateParam = true;
break;
}
case GL_TEXTURE_COORD_ARRAY_SIZE: {
const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
*ptr = state->size;
isClientStateParam = true;
break;
}
case GL_TEXTURE_COORD_ARRAY_TYPE: {
const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
*ptr = state->type;
isClientStateParam = true;
break;
}
case GL_TEXTURE_COORD_ARRAY_STRIDE: {
const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
*ptr = state->stride;
isClientStateParam = true;
break;
}
case GL_POINT_SIZE_ARRAY_TYPE_OES: {
const GLClientState::VertexAttribState *state = getState(GLClientState::POINTSIZE_LOCATION);
*ptr = state->type;
isClientStateParam = true;
break;
}
case GL_POINT_SIZE_ARRAY_STRIDE_OES: {
const GLClientState::VertexAttribState *state = getState(GLClientState::POINTSIZE_LOCATION);
*ptr = state->stride;
isClientStateParam = true;
break;
}
case GL_MATRIX_INDEX_ARRAY_SIZE_OES: {
const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION);
*ptr = state->size;
isClientStateParam = true;
break;
}
case GL_MATRIX_INDEX_ARRAY_TYPE_OES: {
const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION);
*ptr = state->type;
isClientStateParam = true;
break;
}
case GL_MATRIX_INDEX_ARRAY_STRIDE_OES: {
const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION);
*ptr = state->stride;
isClientStateParam = true;
break;
}
case GL_WEIGHT_ARRAY_SIZE_OES: {
const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION);
*ptr = state->size;
isClientStateParam = true;
break;
}
case GL_WEIGHT_ARRAY_TYPE_OES: {
const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION);
*ptr = state->type;
isClientStateParam = true;
break;
}
case GL_WEIGHT_ARRAY_STRIDE_OES: {
const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION);
*ptr = state->stride;
isClientStateParam = true;
break;
}
case GL_VERTEX_ARRAY_BUFFER_BINDING: {
const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
*ptr = state->bufferObject;
isClientStateParam = true;
break;
}
case GL_NORMAL_ARRAY_BUFFER_BINDING: {
const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION);
*ptr = state->bufferObject;
isClientStateParam = true;
break;
}
case GL_COLOR_ARRAY_BUFFER_BINDING: {
const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
*ptr = state->bufferObject;
isClientStateParam = true;
break;
}
case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING: {
const GLClientState::VertexAttribState *state = getState(getActiveTexture()+GLClientState::TEXCOORD0_LOCATION);
*ptr = state->bufferObject;
isClientStateParam = true;
break;
}
case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES: {
const GLClientState::VertexAttribState *state = getState(GLClientState::POINTSIZE_LOCATION);
*ptr = state->bufferObject;
isClientStateParam = true;
break;
}
case GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES: {
const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION);
*ptr = state->bufferObject;
isClientStateParam = true;
break;
}
case GL_WEIGHT_ARRAY_BUFFER_BINDING_OES: {
const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION);
*ptr = state->bufferObject;
isClientStateParam = true;
break;
}
case GL_ARRAY_BUFFER_BINDING: {
int buffer = getBuffer(GL_ARRAY_BUFFER);
*ptr = buffer;
isClientStateParam = true;
break;
}
case GL_ELEMENT_ARRAY_BUFFER_BINDING: {
int buffer = getBuffer(GL_ELEMENT_ARRAY_BUFFER);
*ptr = buffer;
isClientStateParam = true;
break;
}
}
return isClientStateParam;
}
};
#endif

View File

@@ -35,7 +35,9 @@ public:
TEXCOORD5_LOCATION = 9,
TEXCOORD6_LOCATION = 10,
TEXCOORD7_LOCATION = 11,
LAST_LOCATION = 12
MATRIXINDEX_LOCATION = 12,
WEIGHT_LOCATION = 13,
LAST_LOCATION = 14
} PointerDataLocation;
void storePointerData(PointerDataLocation loc, void *data, size_t len) {

View File

@@ -49,6 +49,15 @@ size_t glUtilsParamSize(GLenum param)
switch(param)
{
case GL_DEPTH_BITS:
case GL_MAX_CLIP_PLANES:
case GL_GREEN_BITS:
case GL_MAX_MODELVIEW_STACK_DEPTH:
case GL_MAX_PROJECTION_STACK_DEPTH:
case GL_MAX_TEXTURE_STACK_DEPTH:
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
case GL_MAX_TEXTURE_SIZE:
case GL_TEXTURE_GEN_MODE_OES:
case GL_TEXTURE_ENV_MODE:
@@ -82,11 +91,125 @@ size_t glUtilsParamSize(GLenum param)
case GL_TEXTURE_STACK_DEPTH:
case GL_ALPHA_TEST_FUNC:
case GL_ALPHA_TEST_REF:
case GL_ALPHA_TEST:
case GL_BLEND_DST:
case GL_BLEND_SRC:
case GL_BLEND:
case GL_LOGIC_OP_MODE:
case GL_SCISSOR_TEST:
case GL_MAX_TEXTURE_UNITS:
case GL_ACTIVE_TEXTURE:
case GL_ALPHA_BITS:
case GL_ARRAY_BUFFER_BINDING:
case GL_BLUE_BITS:
case GL_CLIENT_ACTIVE_TEXTURE:
case GL_CLIP_PLANE0:
case GL_CLIP_PLANE1:
case GL_CLIP_PLANE2:
case GL_CLIP_PLANE3:
case GL_CLIP_PLANE4:
case GL_CLIP_PLANE5:
case GL_COLOR_ARRAY:
case GL_COLOR_ARRAY_BUFFER_BINDING:
case GL_COLOR_ARRAY_SIZE:
case GL_COLOR_ARRAY_STRIDE:
case GL_COLOR_ARRAY_TYPE:
case GL_COLOR_LOGIC_OP:
case GL_COLOR_MATERIAL:
case GL_PACK_ALIGNMENT:
case GL_PERSPECTIVE_CORRECTION_HINT:
case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES:
case GL_POINT_SIZE_ARRAY_STRIDE_OES:
case GL_POINT_SIZE_ARRAY_TYPE_OES:
case GL_POINT_SMOOTH:
case GL_POINT_SMOOTH_HINT:
case GL_POINT_SPRITE_OES:
case GL_COORD_REPLACE_OES:
case GL_COMBINE_ALPHA:
case GL_SRC0_RGB:
case GL_SRC1_RGB:
case GL_SRC2_RGB:
case GL_OPERAND0_RGB:
case GL_OPERAND1_RGB:
case GL_OPERAND2_RGB:
case GL_SRC0_ALPHA:
case GL_SRC1_ALPHA:
case GL_SRC2_ALPHA:
case GL_OPERAND0_ALPHA:
case GL_OPERAND1_ALPHA:
case GL_OPERAND2_ALPHA:
case GL_RGB_SCALE:
case GL_ALPHA_SCALE:
case GL_COMBINE_RGB:
case GL_POLYGON_OFFSET_FACTOR:
case GL_POLYGON_OFFSET_FILL:
case GL_POLYGON_OFFSET_UNITS:
case GL_RED_BITS:
case GL_RESCALE_NORMAL:
case GL_SAMPLE_ALPHA_TO_COVERAGE:
case GL_SAMPLE_ALPHA_TO_ONE:
case GL_SAMPLE_BUFFERS:
case GL_SAMPLE_COVERAGE:
case GL_SAMPLE_COVERAGE_INVERT:
case GL_SAMPLE_COVERAGE_VALUE:
case GL_SAMPLES:
case GL_STENCIL_BITS:
case GL_STENCIL_CLEAR_VALUE:
case GL_STENCIL_FUNC:
case GL_STENCIL_TEST:
case GL_STENCIL_VALUE_MASK:
case GL_SUBPIXEL_BITS:
case GL_TEXTURE_2D:
case GL_TEXTURE_BINDING_2D:
case GL_TEXTURE_COORD_ARRAY:
case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING:
case GL_TEXTURE_COORD_ARRAY_SIZE:
case GL_TEXTURE_COORD_ARRAY_STRIDE:
case GL_TEXTURE_COORD_ARRAY_TYPE:
case GL_UNPACK_ALIGNMENT:
case GL_VERTEX_ARRAY:
case GL_VERTEX_ARRAY_BUFFER_BINDING:
case GL_VERTEX_ARRAY_SIZE:
case GL_VERTEX_ARRAY_STRIDE:
case GL_VERTEX_ARRAY_TYPE:
case GL_SPOT_CUTOFF:
case GL_TEXTURE_MIN_FILTER:
case GL_TEXTURE_MAG_FILTER:
case GL_TEXTURE_WRAP_S:
case GL_TEXTURE_WRAP_T:
case GL_GENERATE_MIPMAP:
case GL_RENDERBUFFER_WIDTH_OES:
case GL_RENDERBUFFER_HEIGHT_OES:
case GL_RENDERBUFFER_INTERNAL_FORMAT_OES:
case GL_RENDERBUFFER_RED_SIZE_OES:
case GL_RENDERBUFFER_GREEN_SIZE_OES:
case GL_RENDERBUFFER_BLUE_SIZE_OES:
case GL_RENDERBUFFER_ALPHA_SIZE_OES:
case GL_RENDERBUFFER_DEPTH_SIZE_OES:
case GL_RENDERBUFFER_STENCIL_SIZE_OES:
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES:
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES:
case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES:
case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES:
case GL_FENCE_STATUS_NV:
case GL_FENCE_CONDITION_NV:
case GL_TEXTURE_WIDTH_QCOM:
case GL_TEXTURE_HEIGHT_QCOM:
case GL_TEXTURE_DEPTH_QCOM:
case GL_TEXTURE_INTERNAL_FORMAT_QCOM:
case GL_TEXTURE_FORMAT_QCOM:
case GL_TEXTURE_TYPE_QCOM:
case GL_TEXTURE_IMAGE_VALID_QCOM:
case GL_TEXTURE_NUM_LEVELS_QCOM:
case GL_TEXTURE_TARGET_QCOM:
case GL_TEXTURE_OBJECT_VALID_QCOM:
case GL_BLEND_EQUATION_RGB_OES:
case GL_BLEND_EQUATION_ALPHA_OES:
case GL_BLEND_DST_RGB_OES:
case GL_BLEND_SRC_RGB_OES:
case GL_BLEND_DST_ALPHA_OES:
case GL_BLEND_SRC_ALPHA_OES:
case GL_MAX_LIGHTS:
s = 1;
break;
case GL_ALIASED_LINE_WIDTH_RANGE:
@@ -115,12 +238,16 @@ size_t glUtilsParamSize(GLenum param)
case GL_SCISSOR_BOX:
case GL_VIEWPORT:
case GL_TEXTURE_CROP_RECT_OES:
case GL_COLOR_CLEAR_VALUE:
case GL_COLOR_WRITEMASK:
case GL_AMBIENT_AND_DIFFUSE:
s = 4;
break;
case GL_MODELVIEW_MATRIX:
case GL_PROJECTION_MATRIX:
case GL_TEXTURE_MATRIX:
s = 16;
break;
default:
ERR("glUtilsParamSize: unknow param 0x%08x\n", param);
s = 1; // assume 1

View File

@@ -0,0 +1,42 @@
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __GL_BASE_TYPES__H
#define __GL_BASE_TYPES__H
#include <KHR/khrplatform.h>
typedef void GLvoid;
typedef unsigned int GLenum;
typedef unsigned char GLboolean;
typedef unsigned int GLbitfield;
typedef char GLchar;
typedef khronos_int8_t GLbyte;
typedef short GLshort;
typedef int GLint;
typedef int GLsizei;
typedef khronos_uint8_t GLubyte;
typedef unsigned short GLushort;
typedef unsigned int GLuint;
typedef khronos_float_t GLfloat;
typedef khronos_float_t GLclampf;
typedef khronos_int32_t GLfixed;
typedef khronos_int32_t GLclampx;
typedef khronos_intptr_t GLintptr;
typedef khronos_ssize_t GLsizeiptr;
typedef char *GLstr;
/* JR XXX Treating this as an in handle - is this correct? */
typedef void * GLeglImageOES;
#endif