Some key events to build a wallpaper which can support
multiple display.
- The rendering or event handler of each engine must be
independent.
- Set supportsMultipleDisplays attribute to true.
- Use Engine#getDisplayContext to load resource if
needed.
Bug: 129696884
Test: launch wallpaper and check on multi display.
Change-Id: I3c60caba921e0af3d5f681ed318a543328e3375a
MDLauncher crash after change material source.
Change theme parent to fix it.
Bug: 130151609
Test: Manual
Change-Id: Iccc68c71953e042a4b5462ab7f900e99e94cf3e7
androidx.design_design was a target created temporarily while
the com.google.android.material_material was being added.
This migrated to the final material design class packages.
Test: make -j IntentPlayground MultiDisplay
Change-Id: I0e9dabb222e19530c3a558cf4fce4d54e81f8e47
- Added support for multiple launcher activity instances.
- Launcher now shows default wallpaper as background.
- The activity now expands behind system decor windows.
- App drawer can be invoked by clicking on FAB.
- Apps can be pinned on the screen.
- Wallpaper setting flow can be started from launcher.
- UI is optimized for large and xlarge screens.
- Launching a new instance is now optional.
- Other minor UI tweaks.
Bug: 116684201
Bug: 112452592
Bug: 112451761
Test: Manual
Change-Id: I52b5efa4362eab7fcaa5d23923329b68b1783847