Use seperate EGL_emul, GLESv1_CM_emul and GLESv2_emul implementation
libraries. This replaces GLES_emul that was prviously included
EGL and GLESv1.
This change enables the wrapper to support GLESv2. However,
this current EGL implementation uses the native android emulator
EGL thus will not expose this GLESv2 capability.
Change-Id: Ib0a309d71cce1248efe9a08aa59434101d0ac607
This fix adds support for OpenGLES 1.1 extensions in the codec
layer. This fix also includes bug fixes in GLEncoder (client-state)
and gles android wrapper modules.
Change-Id: I512649724d43e4af9d3ce5d49ae66d9f4da0b823
This change includes four changes:
1) moved IOStream.h into host/include/libOpenGLRender, this directory
will include the api interface into the libOpenGLRender which will be
used later by the emulator and we need this interface to use IOStream.h
2) Updated Andorid.mk files to include the new directory location of IOStream.h
in the LOCAL_C_INCLUDE.
3) Added new function "read" to IOStream which reads a message without a givven
size.
4) Updated TcpStream to use "cutils/sockets.h" instead of using directly the socket api for portability reasons. (It now compiles on windows as well).
Change-Id: I30eb40c8dcd5aacf0d993aff9cdb90b283b12dde
Move system/OpenglCodecCommon into shared/OpenglCodecCommon so it's code
can be shared among more components of the project.
Move tests/ut_renderer/TimeUtils.* into a the common area
Annotate ErrLog.h and GLDecoderContextData.h with the project license statement
Change-Id: Ieea42e95edd5ad89fda4cfa40356a012304ee976
This patch ensures that the egl.cfg file specific to our
hardware OpenGL emulation is only copied to the system images
of emulator-specific build products.
This fixes a conflict for device-specific products (which provide
their own hw-specific egl.cfg).
Change-Id: I30cd64ba5915e5ffdc1091de8db20f6c3c671486
This adds opengl es implementation driver that selects whether to use
the native android emulator opengl impelementation or use a remote,
host side renderer. This driver is used to selectivley run applications using
the remote renderer. The selection is based on the application/process name and
is configured using /etc/gles_emul.cfg in the emulator side.
This change also installs /etc/egl.cfg that is used by the Android opengl wrapper
to select an opengl implementation
Change-Id: I66eda3d48938f8057bf45e6476b7faefaf1130fb