If compiling userland code with -std=c99, the current header produces an
error. The content of this header originally is a kernel internal header,
where asm() is acceptable. In a header visible to userland, this should be
__asm__ instead.
This change is done for all newly extracted headers by the extraction
script, by https://review.source.android.com/19406, which was recently
merged.
Change-Id: I69332124a56577673a14e84cd7d9a4462c307724
The function is not implemented by our C library, but it is not
possible to build GNU libstdc++-v3 if the declaration is not part
of this header.
Change-Id: Iff6fa63465dde0d4e38c0f91709475bb35b31af9
This change removes the declaration of functions that are not
implemented by our various versions of our C library.
The corresponding declarations are moved inside #if 0 .. #endif
blocks (so it becomes easy to remember that they are missing)
Also refresh the headers a little (i.e. adding a few missing decl
and macros, remove C++ comments, etc)
See http://code.google.com/p/android/issues/detail?id=7807
Change-Id: I4ae1b1f3a181419eee2004c41b54768cc15e896f
NOTE: The missing decl are still there but encased in #if 0 .. #endif
blocks (to make it easier to implement them later). There are
a few exceptions in order to build STLport and libstdc++-v3
properly.
This commit removes duplication of system headers per platform, i.e. remove
copies of common headers like <stdlib.h> from arch-arm/usr/include and arch-x86/usr/include
and move them to a common include directory. More specifically:
- common headers: android-N/arch-A/usr/include --> android-N/include
- arch-specific headers: android-N/arch-A/usr-include --> android-N/arch-A/include
- arch-specific libs: android-N/arch-A/usr/lib --> android-N/arch-A/lib
Change-Id: Ifdba5038d108901931f3e3a7c14ebe6270d2d276
NOTE: This also contains careful separation of API-level-specific headers.
For example, platforms/android-5/include/pthread.h contains new function
declarations that are not available when using platforms/android-3/include/pthread.h
NOTE: The NDK's build-platforms.sh script has been updated to understand the new
layout. This change in develeopment/ndk does not change the layout of
platform files under $NDK/platforms after build-platforms.sh is called.
We now rely instead on the content of $NDK/sources/cxx-stl/system/include
that is automatically used if a module has C++ sources.
Change-Id: I4319d9260fcf9fb31c59c2f21ca64b536725d4f5
The idea is to allow developing the NDK in the open, while
having the platforms and samples under a private branch until
the corresponding release are open-sourced.
Change-Id: Iee995fb6c4d3ee1387dea7486e599e079c9e4c6d