Commit Graph

6691 Commits

Author SHA1 Message Date
David Turner
6a2aa7d7f3 Merge "Make sure RGB_565 config is available to emulator" 2011-07-03 05:24:47 -07:00
David Turner
6930d6100a Merge "opengles renderer: added CHECK_GL_ERROR defie for gl debugging" 2011-07-03 05:24:11 -07:00
David Turner
2014405484 Merge "opengles Translator: sort conformant configs first" 2011-07-03 05:23:25 -07:00
Liran
74871cf4f1 Translator GLES2: fix glGetShaderSource
fix glGetShaderSource to return the currect string
2011-07-03 15:21:48 +03:00
Yochai Shefi Simchon
5ec953deef Make sure RGB_565 config is available to emulator
There are Android applications (notably BootAnimation) which require
exactly an RGB_565 configuration, and are not satisfied by an e.g.
RGBA_8888 configuration. This doens't make too much sense, and I think
such apps should be fixed.
However, until that happens, there is an issue when the host does not
have an RGB_565 FBConfig, which is typical to many OpenGL implementations.
In such cases, BootAnimation doesn't run.
The workaround is to add an RGB_565 config to the list maintained by the
translator, which is basically an 888 config in disguise.
2011-07-03 15:21:48 +03:00
Stas Gurtovoy
170eb97393 opengles renderer: added CHECK_GL_ERROR defie for gl debugging
This commit add CHECK_GL_ERROR define to decoders/renderer which enables various
glGetError() calls. Also changed emugen to add glGetError() after every dispatch call (based on
defintion of CHECK_GL_ERROR). Also cleaned some annoying printf's.
2011-07-03 15:21:48 +03:00
Stas Gurtovoy
3034c35701 opengles Translator: sort conformant configs first
When sorting configs, we want the conformant ones first.
This also makes Wave Blazer Lite work - specifically by placing a non
conformant config (rgba=0) at the end of the list.
2011-07-03 15:21:48 +03:00
David Turner
f5c108a877 Merge "opengl renderer: create rendering subwindow" 2011-07-03 05:20:05 -07:00
David Turner
deebe1a62b Merge "opengl renderer: windows runtime fix" 2011-07-03 05:17:59 -07:00
David Turner
76e5815193 Merge "opengl translator: EGL Windows bug fix" 2011-07-03 05:17:22 -07:00
David Turner
2dc5560581 Merge "opengl translator: fixing 2 Windows EGL issues:" 2011-07-03 05:16:39 -07:00
Amit Feller
1d3f5f58ce opengl renderer: create rendering subwindow
The application provides the window handle to which the
OpenglRenderer should render to however only a sub-region of
this window needs to be rendered. This change adds this functionality
by creating a native child subwindow into which rendering will happen.
2011-07-03 15:14:59 +03:00
Amit Feller
31580f42b1 opengl renderer: windows runtime fix
Need to initialize networking by calling WSAStartup
in the renderer process.
2011-07-03 15:14:59 +03:00
Amit Feller
950192dbe3 opengl translator: EGL Windows bug fix
Fixed bug caused the creation of context
without setting it's pixel format.
Also removing unnecessary printfs.
2011-07-03 15:14:59 +03:00
Amit Feller
6adfa495ba opengl translator: fixing 2 Windows EGL issues:
- runtime segfaults
- pbuffer creation
2011-07-03 15:14:58 +03:00
David Turner
2a22352982 Merge "1.1 Translator: fix conversion of compressed textures" 2011-07-03 05:12:53 -07:00
Yochai Shefi Simchon
03d0055dc9 1.1 Translator: fix conversion of compressed textures
There were several bugs in the code converting palleted textures into
RGB/RGBA - fixed.
2011-07-03 15:08:42 +03:00
David Turner
76580a4381 Merge "1.1 Translator: fix drawing of GL_POINT_SIZE_ARRAY" 2011-07-03 05:05:55 -07:00
David Turner
4ca8cd8582 Merge "1.1 Translator: fix bug in glDeleteTexture" 2011-07-03 05:04:57 -07:00
David Turner
450b32be2d Merge "1.1 Translaotr: handle glGet(POINT_SIZE_ARRAY)" 2011-07-03 05:04:30 -07:00
Yochai Shefi Simchon
747b20cf9d 1.1 Translator: fix drawing of GL_POINT_SIZE_ARRAY
When translating point size arrays from GLES to GL, an optimization
was implemented where all points of the same size in an array or elements
array where drawn together. This is wrong, since it means points
are not drawn in the order the app has requested, creating the wrong
result when points in the array are overlapping in screen space.
So removed this mechanism, and now just drawing the points in the right
order.
Some optimization is still there, where if there are several
consecutive points of the same size they are drawn together.

The change in GLEScmImp.cpp is only to make the condition more readable -
the functionality is identical.
2011-07-03 15:03:25 +03:00
Yochai Shefi Simchon
0b5684abbd 1.1 Translator: fix bug in glDeleteTexture
When glDeleteTexture is called for the currently bound texture,
binding should be reset to 0.
Also, calling glDeleteTexture on 0 should do nothing.
2011-07-03 15:03:25 +03:00
Yochai Shefi Simchon
fbae5aacb0 1.1 Translaotr: handle glGet(POINT_SIZE_ARRAY)
Should be handled internaly, like all other ARRAY queries.
2011-07-03 15:03:25 +03:00
David Turner
1fb2e92816 Merge "1.1 Translator conformance: fix texture issues" 2011-07-03 05:00:55 -07:00
David Turner
a48c6f24f5 Merge "opengl translator: fixed glGetString(GL_EXTENSIONS) for GLESv2" 2011-07-03 05:00:06 -07:00
David Turner
e5dfc06819 Merge "Translator 1.1 conformance: fix ARRAY related gets" 2011-07-03 04:59:38 -07:00
David Turner
24af5e0a4a Merge "Translator: fix eglGetProcAddress() on Linux" 2011-07-03 04:58:59 -07:00
Yochai Shefi Simchon
2da542b598 1.1 Translator conformance: fix texture issues
This fixes three issues:

1. glGet(GL_2d_TEXTURE_BINDING) should be handled by the translator rather
than by OpenGL.

2. glIsTexture shoud return GL_TRUE only if the texture was bound at some
point - add a wasBound member to the TextureData and maintain it.

3. glTexParameter(GL_GENERATE_MIPMAP) did not work. The first problem was
that it was not allowed by our validator - fixed. The next issue is that
this enum is not necessarily supported by the OpenGL implementation - it
is in OpenGL 2.x, but was replaced by an extension in 3.x. So in case the
extension does not exist, and GL_GENERATE_MIPMAP is required, save this info
in a new requiresAutoMipmap member of TextureData and call glGenerateMipmapExt
whenever glTex(Sub)Image2D is called.
There is a theoretical case where neither GL_GENERATE_MIPMAP nor glGenerateMipmap
is supported by the OpenGL implementation - this is not likely to happen, but
if we find such an implementation it might require implementing a mipmap
generation software algorithm (which is bad).
2011-07-03 14:56:13 +03:00
Stas Gurtovoy
635e929c44 opengl translator: fixed glGetString(GL_EXTENSIONS) for GLESv2
fixed query of GL_EXTENSIONS in glesv2.
Also fixed EGL surface desruction when there is
no current context.
2011-07-03 14:56:13 +03:00
Yochai Shefi Simchon
d18e93ba4c Translator 1.1 conformance: fix ARRAY related gets
There is a set of glGets which query the client state of the
binded arrays. The data exists in the translator context and is not
passed to GL, so the glGets should be handled internaly.
This is done by implementing four glGet*v methods in GLEScontext, which
return a boolean value indicating whether we have set the return value
or not, and are called by the glGet*v functions in GLEScmImp.
Two of the glGets are handled by GLEScontext, and the other 15 by
GLEScmContext since they are specific to GLES 1.1. The same should be
done for 2.0 specific glGets in a later patch.
Also. bufferName is now saved in GLESPointer in to allow the
GL_*_ARRAY_BUFFER_BINDING get.
2011-07-03 14:56:13 +03:00
Yochai Shefi Simchon
b241f904f0 Translator: fix eglGetProcAddress() on Linux
Our implementation of eglGetProcAddress() resolves the function addresses
in run time. Typically this is not an issue, but when a gl function is
also implemented by the calling app the address was resolved to the calling
app's version of the function rather than ours. This is the case with the
glDrawTex{isfx}OES functions in the 1.1 conformance test.
The solution is to add the -Bsymbolic switch when linking our libraries,
so all symbol resolution is done internaly.
The same fix should probably be done for Mac.
2011-07-03 14:56:12 +03:00
David Turner
b2cbc35350 Merge "Translator 1.1 - fix glGetPointer" 2011-07-03 04:54:31 -07:00
Yochai Shefi Simchon
83132ab0a2 Translator 1.1 - fix glGetPointer
getPointer is implemented both in GLEScmContext and its parent GLEScontext,
but was not declared virtual amd hence didn't work.
2011-07-03 14:52:28 +03:00
David Turner
64d0e9d5d4 Merge "Fix segfault when destroying context" 2011-07-03 04:50:35 -07:00
David Turner
3209e85a7e Merge "glDrawTex- GL_INVALID_VALUE if width/height <= 0" 2011-07-03 04:49:40 -07:00
David Turner
0e5889df52 Merge "opengl translator: extending ConversionArrays class" 2011-07-03 04:49:02 -07:00
Yochai Shefi Simchon
6a40d94db4 Fix segfault when destroying context
m_texCoords was not initialized in the GLEScontext constructor, so when
destructing it resulted in an illegal free.
2011-07-03 14:47:12 +03:00
Yochai Shefi Simchon
03da50800f glDrawTex- GL_INVALID_VALUE if width/height <= 0 2011-07-03 14:47:12 +03:00
Amit Feller
772de2edde opengl translator: extending ConversionArrays class
inserting some of the logic which was scattered over some parts
of the GLESContext class to be encpsulated inside the ConversionArrays
so that the code will be more clea and organized.
2011-07-03 14:47:12 +03:00
David Turner
0e47516139 Merge "opengl translator: add vertex attrib index validation." 2011-07-03 04:42:48 -07:00
David Turner
8d2dc2a430 Merge "opengl translator: conformance fixes" 2011-07-03 04:42:19 -07:00
David Turner
617c7a184b Merge "validateing client's arrays type" 2011-07-03 04:41:16 -07:00
David Turner
b4cbe3de38 Merge "opengl translator: supporting GL_BYTE type" 2011-07-03 04:40:45 -07:00
Liran
166f3cb3c6 opengl translator: add vertex attrib index validation.
Fixed conformance test issue.
2011-07-03 14:32:43 +03:00
Liran
3c15de2f2e opengl translator: conformance fixes
fix shader and program names in glDeleteShader/Program
fix object name manager to accept objects with name 0
fix unbinding of buffers,framebuffers and renderbuffers
separate getPointer to have specific implementation for gles 1 and 2
fix number of supported texture images to match GL
fix incorrect optimization that skips draw on false conditions
2011-07-03 14:32:43 +03:00
Amit Feller
61d845731a validateing client's arrays type 2011-07-03 14:32:43 +03:00
Amit Feller
2ca84fb34a opengl translator: supporting GL_BYTE type
support GL_BYTE in glvertexpointer & glTexCoordPointer,
Desktop OpenGL does not support GL_BYTE in those calls
so we convert the data into GL_SHORT.
2011-07-03 14:32:43 +03:00
David Turner
08bc92ed62 am 78250d2b: am b97e9575: Merge "emulotor gralloc: fixed HAL_PIXEL_FORMAT_RGB_565"
* commit '78250d2bfc95ce8db6071547efe88471e75eb8d6':
  emulotor gralloc: fixed HAL_PIXEL_FORMAT_RGB_565
2011-07-01 03:21:55 -07:00
David Turner
c35b6f7225 am 5a757de2: am 23839223: Merge "emulator gralloc: Make the cb_handle_t::validate static"
* commit '5a757de276415f6c61fb47265375b36bf3da8ee7':
  emulator gralloc: Make the cb_handle_t::validate static
2011-07-01 03:21:53 -07:00
David Turner
737db05fe4 am b62e461e: am 580a5748: Merge " opengl translator: Fix windows runtime problems"
* commit 'b62e461ec46d8252b3fbca61bb63eb25aba2e5a8':
  opengl translator: Fix windows runtime problems
2011-07-01 03:21:41 -07:00