Merge commit '9f93186beae13ea057a4b2e867928b357cd650a4' into gingerbread
* commit '9f93186beae13ea057a4b2e867928b357cd650a4':
Adding a sample accessibility service
Update to include newest headers and library, tweak glue code to
work better with state saving and add support for config changes.
Change-Id: I4d27bd4a0f542f217efaec86cf4f219aca020426
Remove all duplicate platform files, i.e development/ndk/platforms/android-N now
only contains files that are introduced in API level 'N' and not found in level 'N-1'
(This makes it easier to manage independent platform release branches, and makes
platform additions trivial to examine and maintain).
Move samples that depends on features of API level 'N' into platforms/android-N/samples
+ update tests/run-all.sh accordingly
Change-Id: I04c4c67c6c674c1714d5812d461d0524a4f4cfd9
Merge commit 'f0f2aba8925b7f88af6c3af479c560e4e6b67ee4' into gingerbread
* commit 'f0f2aba8925b7f88af6c3af479c560e4e6b67ee4':
update notepad tutorial to change activity title in NoteEdit class
Make the "glue library" part of the NDK as an importable module,
this has several benefits:
- no need to distribute a binary here with no easy way to regenerate it
- no need to explicitely list -lthreaded_app in your LOCAL_LDLIBS
(this is handled automatically by the module import capability)
- allows easier native debugging of what's really happening.
Note that the header is renamed <threaded_native_app.h>
+ Modify the native-activity sample to use and import the new module
+ Start documenting usage in the header file. We probably need something
better, and will probably put it under development/ndk/docs/ at some
point.
After this patch, we should be able to get rid of the code under
framework/base/native/{include.glue}
Change-Id: I6e81d70a225a6ca006beabf6e8b42529e8f371b9
this is a small particle + physics system that shows how
to integrate accleration data into positions accurately.
Change-Id: I3bbdc433f52d98464269ac8cb996c4cf037ae8d6
This shows direct drawing to an ANativeWindow's bits.
Update the NDK API, and fix a bug in the native-activity app where it
would hang while exiting.
Change-Id: I4fa98d083405eb0d1b22b10a73a2ef18d45fdb59
The native_activity sample is now built with the new threaded_app
glue code, removing all of the boiler-plate code from it. This
adds the glue code (header and .a) to the NDK.
Change-Id: I2a7be473811f22f948dcda3da8034dd0bd62049d
Merge commit '34ca4b646b20cc209b06fec482e6c77dbc92d220' into gingerbread
* commit '34ca4b646b20cc209b06fec482e6c77dbc92d220':
Add the support for the alarmManager and force the device to wake up.
We now rely instead on the content of $NDK/sources/cxx-stl/system/include
that is automatically used if a module has C++ sources.
Change-Id: I4319d9260fcf9fb31c59c2f21ca64b536725d4f5
Very simple and dumb, but we now get touch events and fill the
window with a color (using OpenGL) based on its location.
Change-Id: I6657d2bb013570238bc0fe639f33c59f1ab68872