This is the first commit for the GLESv1 implementation.
It also includes needed fixes in emugen to support const types.
Also, changed glFinish definition in gl.in to match the
definition as in gl.h.
Change-Id: I90262a1db6035a90af8db17984acecef6499847a
Extends GLClientState to support additional state data
that is required by GLESv2. this includes:
* normalized flag in vertex attribute arrays
* getter for vertex attribute arrays state
* glParamSize now knows about the result size of GL2 parameters
* utility functions required for a GLESv2 encoder
Change-Id: I7e57d978bed5b8b929b918aee66c7f71dc5df3b1
This fix adds support for OpenGLES 1.1 extensions in the codec
layer. This fix also includes bug fixes in GLEncoder (client-state)
and gles android wrapper modules.
Change-Id: I512649724d43e4af9d3ce5d49ae66d9f4da0b823
moved pixel size calculation from GLClientState to glUtils to be used
outside the client state scope. (needed for the renderControl encoder
which will follow in next commit).
Change-Id: I5adbc40b241537054c6743e2afc52ba44454664f
Move system/OpenglCodecCommon into shared/OpenglCodecCommon so it's code
can be shared among more components of the project.
Move tests/ut_renderer/TimeUtils.* into a the common area
Annotate ErrLog.h and GLDecoderContextData.h with the project license statement
Change-Id: Ieea42e95edd5ad89fda4cfa40356a012304ee976