Commit Graph

2596 Commits

Author SHA1 Message Date
David Turner
8898d5da70 am 675845a4: am ecf74d6a: am 47706d40: Merge "GLES2 translator: workaround for nvidia bug with GL_VALIDATE_STAUS"
* commit '675845a4d26c8d718fa3c5a6b53b873c9ae01fc2':
  GLES2 translator: workaround for nvidia bug with GL_VALIDATE_STAUS
2011-08-03 17:42:39 -07:00
David Turner
e70dc86f13 am fa00fd7e: am dedcb460: am 6707ea95: Merge "2.0 translator: workaround for nVidia "bug""
* commit 'fa00fd7e18dcc15543fd2f12fb2b67c98b84b79c':
  2.0 translator: workaround for nVidia "bug"
2011-08-03 17:42:37 -07:00
David Turner
237eb01363 am 42f7afd1: am 90b89c58: am 1cd64c70: Merge "GLES2 translator: host does not support RGB565"
* commit '42f7afd1c7db902d57525f09b6f26701b13cde90':
  GLES2 translator: host does not support RGB565
2011-08-03 17:42:34 -07:00
David Turner
bf2a74e70c am 3e06a6c4: am 4045962c: am bcfc7b17: Merge "GLES translator - enable binding to multiple texture targets"
* commit '3e06a6c4dbafa0f2e2542a2b6175324f218ffa48':
  GLES translator - enable binding to multiple texture targets
2011-08-03 17:42:31 -07:00
David Turner
05e78badcc am 51fa07e1: am 659943e8: am 0c1ce6de: Merge "GLES2 translaotr: fix glLinkProgram and object names"
* commit '51fa07e1dad4c5407c739df71e3e4c8cf8c56e4b':
  GLES2 translaotr: fix glLinkProgram and object names
2011-08-03 17:42:27 -07:00
Vladimir Chtchetkine
dc6e4e64de am af0d8ed8: am 9a528ed9: Merge "Get rid of libqemu library."
* commit 'af0d8ed819cf5eaf9b77bde80c0ef87a9d690d5d':
  Get rid of libqemu library.
2011-08-03 12:44:08 -07:00
Vladimir Chtchetkine
9a528ed984 Merge "Get rid of libqemu library." 2011-08-03 10:51:07 -07:00
Vladimir Chtchetkine
b2b6f2f9da Get rid of libqemu library.
Its implementation has been inlined in hardware/libhardware/include/hardware/qemu_pipe.h

Change-Id: I355764f87047c915ac43b85cd18bf0f27f06ede3
2011-08-03 09:10:14 -07:00
David Turner
675845a4d2 am ecf74d6a: am 47706d40: Merge "GLES2 translator: workaround for nvidia bug with GL_VALIDATE_STAUS"
* commit 'ecf74d6a25a9b4b93c22f2702b703d5e41acc81c':
  GLES2 translator: workaround for nvidia bug with GL_VALIDATE_STAUS
2011-08-03 06:53:57 -07:00
David Turner
fa00fd7e18 am dedcb460: am 6707ea95: Merge "2.0 translator: workaround for nVidia "bug""
* commit 'dedcb46019fae19d5f81f6924025e5ba54a1ec20':
  2.0 translator: workaround for nVidia "bug"
2011-08-03 06:53:55 -07:00
David Turner
42f7afd1c7 am 90b89c58: am 1cd64c70: Merge "GLES2 translator: host does not support RGB565"
* commit '90b89c58a481b6eaef784181b03e213820e2824a':
  GLES2 translator: host does not support RGB565
2011-08-03 06:53:52 -07:00
David Turner
3e06a6c4db am 4045962c: am bcfc7b17: Merge "GLES translator - enable binding to multiple texture targets"
* commit '4045962cca6f7b9f5a5f55197b62ad2332f479a7':
  GLES translator - enable binding to multiple texture targets
2011-08-03 06:53:50 -07:00
David Turner
51fa07e1da am 659943e8: am 0c1ce6de: Merge "GLES2 translaotr: fix glLinkProgram and object names"
* commit '659943e8a6001d8008005f1cbae738025854cfcc':
  GLES2 translaotr: fix glLinkProgram and object names
2011-08-03 06:53:47 -07:00
Liran
772468f2b6 GLES2 translator: workaround for nvidia bug with GL_VALIDATE_STAUS
nvidia may return GL_VALIDATE_STATUS = GL_TRUE even when the program does not link
this change checks for GL_LINK_STATUS when GL_VALIDATE_STATUS is queried

Change-Id: Ia9f5da9c71b8666ce929d8cc2a44639bc947eecb
2011-07-27 15:19:11 +03:00
Liran
715c4898df 2.0 translator: workaround for nVidia "bug"
This is not really a bug, but the nVidia shader compiler is much more
liberal than the GLSL spec, and allows compilation of shaders which
do not comply with the spec. This is an issue for passing the
conformance tests, but more importantly it will allow bad shader written
by the app developer to pass on the emulator and then to fail on the device.

Adding "#version 100" definition to the head of a shader source disables
this liberal behavior. For now this is activated in run time by the "NV_WAR"
environment variable.

Change-Id: I1c322d4221d313d3ee70592bc15ea0e340853990
2011-07-27 15:19:11 +03:00
Liran
dd954c869c GLES2 translator: host does not support RGB565
When calling RenderbufferStorage with internalformat=GL_RGB565
we will create one with internal format GL_RGB
the same for glTexImage2D

Change-Id: I1e464dd36142f586beef6bf895456c7aab1b8237
2011-07-27 15:19:11 +03:00
Liran
31b99df283 GLES translator - enable binding to multiple texture targets
support different binding to GL_TEXTURE_2D and GL_TEXTURE_CUBE_MAP
targets

create 2 default texture object, to be bound when BindTexture( ... ,0)
is called.
in order to do this, we must ensure their names are internal only, so the user can't
use these names by accident.
the object name manager local name is now 64 bit to allow generation of internal names

Change-Id: I29d000a67042051706e13dc3ef3aa34a1a24f8ca
2011-07-27 15:19:10 +03:00
Liran
3c457bda2f GLES2 translaotr: fix glLinkProgram and object names
Do not allow glLinkProgram to succeed if only one shader type has been
attached to the program, GL allows this, but GLES2 does not.
added state tracking for program objects to check which shaders are
attached to the program object.

add a way to define object data type being held for each object in objectNameManager
ProgramData and ShaderParser are both valid objectData for objects in SHADER namespace
we need a way to determine object type to generate correct errors

Change-Id: Ic232549df0bb6daf6ec528cb039482cd68e896bb
2011-07-27 15:19:04 +03:00
Romain Guy
2d7bd93c82 This tool is no longer required
Change-Id: I4738464d5eaa1c8a8f0619c1405efc726fd1a30a
2011-07-21 18:05:24 -07:00
Romain Guy
a1cb462b69 Merge "Convert looper traces to traceview traces" 2011-07-20 18:47:56 -07:00
Romain Guy
3cb68797bc Convert looper traces to traceview traces
Change-Id: I378bab7d076ab43699d08809e58eb5a478488c74
2011-07-20 18:46:31 -07:00
Marco Nelissen
7d421c5b02 Update findunusedresources to know about integers and mipmaps
Change-Id: I10846ae4f876a325ce53e2c1522af2094493beba
2011-07-20 14:48:43 -07:00
Alex Sakhartchouk
22309b8f9d Merge "fix the function pointer table" 2011-07-18 13:43:28 -07:00
David Turner
f96c3a6ecf am 9f542f16: am ecf66769: am 682f9143: am e6c1178e: Merge "use Translator\'s glTexImage2D in doCompressedTexImage2D"
* commit '9f542f16e6b4ca6682839ec545374ddfbcf748f8':
  use Translator's glTexImage2D in doCompressedTexImage2D
2011-07-15 14:12:08 -07:00
David Turner
cbb00cd61d am 3f2120a6: am d6d5ed98: am b3dbf9b0: am 02acec79: Merge "emulator:opengl: fix windows build"
* commit '3f2120a6fa2c491dd84b93b48e0f12e7709ef2f2':
  emulator:opengl: fix windows build
2011-07-15 14:12:06 -07:00
Romain Guy
845bd9e1cb Merge "Add simple tool to process and display looper traces." 2011-07-15 13:57:22 -07:00
Romain Guy
269adda773 Add simple tool to process and display looper traces.
Change-Id: I67a96fbe6b9688ac9f56dc81d3c45730829507a6
2011-07-15 13:56:48 -07:00
David Turner
9f542f16e6 am ecf66769: am 682f9143: am e6c1178e: Merge "use Translator\'s glTexImage2D in doCompressedTexImage2D"
* commit 'ecf6676949865f7c8a381f4c2e08c3c898726573':
  use Translator's glTexImage2D in doCompressedTexImage2D
2011-07-15 11:16:55 -07:00
David Turner
3f2120a6fa am d6d5ed98: am b3dbf9b0: am 02acec79: Merge "emulator:opengl: fix windows build"
* commit 'd6d5ed989e75c7cc3bc9ad2a14304133394bb9f1':
  emulator:opengl: fix windows build
2011-07-15 11:16:53 -07:00
Alex Sakhartchouk
2dfe0aacb5 fix the function pointer table
Change-Id: I8d26439a5ca5c53cf8e1cfffeb5ec929c725f611
2011-07-14 17:05:56 -07:00
Xavier Ducrohet
db5ac391d6 Merge "Add WSVGA skin to represent 7" tablets." 2011-07-14 16:28:39 -07:00
David Turner
e6c1178e02 Merge "use Translator's glTexImage2D in doCompressedTexImage2D" 2011-07-14 15:51:32 -07:00
David Turner
b75382ea35 emulator:opengl: fix windows build
This fixes the Windows build of the opengl emulation code.

The official is not broken because you still need to define
BUILD_EMULATOR_OPENGL=true in your environment to enable the
code to be built.

Change-Id: I527f305c8a09df2740a93736123935d480170ffb
2011-07-14 23:29:32 +02:00
David Turner
7a88cc163b am 68635c83: am a0def8c5: am 7a18bbb8: am 9e5560f7: Merge "2.0 Translator:GL_INVALID_VALUE on bad program/shader"
* commit '68635c83c42926c353680ec4f66a7dc2293c39e8':
  2.0 Translator:GL_INVALID_VALUE on bad program/shader
2011-07-14 10:56:30 -07:00
David Turner
a6dfa8e10e am 7d024bfa: am 615c690d: am 1905302f: am c97bc443: Merge "Fix parameter parsing in renderer"
* commit '7d024bfa12b4ce37d7a80ac57b7736004ac4f0a1':
  Fix parameter parsing in renderer
2011-07-14 10:56:28 -07:00
David Turner
0dc7321298 am cd043598: am a2f79a51: am 5e33e434: am b26d94c5: Merge "opengles Translator: DrawTex impl - don\'t draw if no textures enabled."
* commit 'cd04359820e6f1b054e4f0b4d4dec8c735076318':
  opengles Translator: DrawTex impl - don't draw if no textures enabled.
2011-07-14 10:56:25 -07:00
David Turner
f9ca09bb33 am 1b62b1f4: am e4a7a79b: am c49de351: am 98030a4f: Merge "2.0 translator: support ARB_ES2_compatibility stuff"
* commit '1b62b1f463bfc76edb30e7026ef9779f9aaa61ae':
  2.0 translator: support ARB_ES2_compatibility stuff
2011-07-14 10:56:23 -07:00
David Turner
72e8af0046 am 7f7ae08d: am b08fd409: am c9ad449f: am cea49c2f: Merge "translator EGL:fixing bug in eglGetDisplay caused in Windows Platform"
* commit '7f7ae08d19939f46f9487d381bb96d966609320e':
  translator EGL:fixing bug in eglGetDisplay caused in Windows Platform
2011-07-14 10:56:21 -07:00
David Turner
91c6653030 am 46f62cdc: am e2b9bd38: am 67984d2d: am a99be30d: Merge "opengles Translator: get Compressed texture handling out from GLEScontext"
* commit '46f62cdca1397bd6957365e8c4c8f1c99b19c2cc':
  opengles Translator: get Compressed texture handling out from GLEScontext
2011-07-14 10:56:18 -07:00
David Turner
acf3a2d08e am 2a35102a: am 72e117b6: am b2de740a: am 7fdf635d: Merge "opengles emulator: support for null in data parameter of glCompressedTexImage2D"
* commit '2a35102a6e73a01675bde7ff24d91ce5ab38c1a0':
  opengles emulator: support for null in data parameter of glCompressedTexImage2D
2011-07-14 10:56:15 -07:00
David Turner
4bc9daedf7 am 922d5aa9: am 1d01f3d2: am 01427d12: am c86fa4b8: Merge "opengles emulator: support NULL as parameter to glTexImage2D (gles1)"
* commit '922d5aa97cd7a5ba7cb164c34e1974330edfd5e7':
  opengles emulator: support NULL as parameter to glTexImage2D (gles1)
2011-07-14 10:56:11 -07:00
David Turner
223bdd1766 am 288151c6: am 067426e0: am 0fecb41c: am 7be5b706: Merge "emulator:opengl: input event redirection"
* commit '288151c64eca5b357c0578eb0e9f9769d2cd9c6d':
  emulator:opengl: input event redirection
2011-07-14 10:49:18 -07:00
David Turner
2e2e571cd6 am 86c57cf4: am dd70f991: am c1c47c08: am 6a9aa82f: Merge "emulator:opengl: custom framebuffer sizes"
* commit '86c57cf449958934400ad5794df9543f81760e21':
  emulator:opengl: custom framebuffer sizes
2011-07-14 10:49:14 -07:00
Xavier Ducrohet
dc8ff0c787 Add WSVGA skin to represent 7" tablets.
Change-Id: I0b2865e2213839265f6acf8e9e324fa7018cf336
2011-07-14 10:42:59 -07:00
David Turner
68635c83c4 am a0def8c5: am 7a18bbb8: am 9e5560f7: Merge "2.0 Translator:GL_INVALID_VALUE on bad program/shader"
* commit 'a0def8c552f07c8db25a5c13b7a23278ad71d076':
  2.0 Translator:GL_INVALID_VALUE on bad program/shader
2011-07-14 09:18:27 -07:00
David Turner
7d024bfa12 am 615c690d: am 1905302f: am c97bc443: Merge "Fix parameter parsing in renderer"
* commit '615c690d0f99eb10ca5c66c8fdd839a354063fb5':
  Fix parameter parsing in renderer
2011-07-14 09:18:25 -07:00
David Turner
cd04359820 am a2f79a51: am 5e33e434: am b26d94c5: Merge "opengles Translator: DrawTex impl - don\'t draw if no textures enabled."
* commit 'a2f79a51564c5a299ec1727c2639e57c30d8ddfd':
  opengles Translator: DrawTex impl - don't draw if no textures enabled.
2011-07-14 09:18:22 -07:00
David Turner
1b62b1f463 am e4a7a79b: am c49de351: am 98030a4f: Merge "2.0 translator: support ARB_ES2_compatibility stuff"
* commit 'e4a7a79bb6d66cec9189839057f448af14236f05':
  2.0 translator: support ARB_ES2_compatibility stuff
2011-07-14 09:18:20 -07:00
David Turner
7f7ae08d19 am b08fd409: am c9ad449f: am cea49c2f: Merge "translator EGL:fixing bug in eglGetDisplay caused in Windows Platform"
* commit 'b08fd409f7a8b04c18733012b0d919bb1cf06d71':
  translator EGL:fixing bug in eglGetDisplay caused in Windows Platform
2011-07-14 09:18:17 -07:00
David Turner
46f62cdca1 am e2b9bd38: am 67984d2d: am a99be30d: Merge "opengles Translator: get Compressed texture handling out from GLEScontext"
* commit 'e2b9bd38df22a4c364c9c34c7ba6308763a2de66':
  opengles Translator: get Compressed texture handling out from GLEScontext
2011-07-14 09:18:13 -07:00