Commit Graph

3 Commits

Author SHA1 Message Date
Jesse Hall
b7a2e33c11 Load ES3 functions with eglGetProcAddress, not dlsym
Using dlopen/dlsym works, but eglGetProcAddress is a little easier and
more consistent with how GL extension functions (rather than these
non-extension functions) are loaded.

Change-Id: I082c193f08f7d5456389ab783a06cd38a9632d53
2013-07-09 11:31:33 -07:00
Jesse Hall
a451b018f6 Add a sample showing how to use OpenGL ES 3.0
Change-Id: If834a23ad3ad2164e6fdc40f865ee28cfa93de7e
2013-06-24 11:12:42 -07:00
Jesse Hall
c05863dac1 Add GLESv3 to future NDK release
* Headers were copied from frameworks/native/opengl/include/GLES3/.
* Symbol lists were generated with ndk/build/tools/gen-system-symbols.sh.
* Symbols are identical between architectures

Change-Id: I011094ea3b479cf166ffb6bef3778cde683fc502
2013-06-18 10:19:36 -07:00