Handling clean exit of the renderer when stopOpenGLRenderer
is called. This is done by openning a connection to the renderer
and flag that it should exit. Added 'clientFlags' field which must
be send after every connection is made to the renderer for this purpose.
The server will wait for running rendering threads to exit and then will
close all EGL/GL resources and will exit. The stopOpenGLRenderer will
return only when the renderer has exited.
Change-Id: I8272b8ea59d5fc78453bb7bd2d25908068869fa7
Added GLESv2 library to system.
Made fixes to the host libOpenGLRender to
compile and support GLESv2 (defined WITH_GLES2).
Other fixes required to make GLESv2 to work.
Change-Id: I9eb198e6092e7fa3550342c50929dd1714282cb3
This patch modifies the guest libraries to use the new
fast qemu "opengles" pipe to communicate with the host
renderer process.
Note that the renderer is still listening on a TCP socket
on port 22468.
Change-Id: I6ab84f972a8024e1fdababa4615d0650c8d461bf
Conflicts:
tools/emulator/opengl/tests/gles_android_wrapper/Android.mk
tools/emulator/opengl/tests/gles_android_wrapper/ServerConnection.h
This is a static library of utilities shared between the emulator opengl
system components, gralloc, EGL, GLES. In includes host connection functionality
and access to OpenGL TLS info.
Change-Id: Ic63a6f7384a2035308ca6d316c747f0e6c6f2ef3