* Disable verbose debug spam.
* Add missing GL enum to utility function. The default case was
returning the correct size, so this doesn't fix any bugs, just
removes some logcat spam.
* Comment and whitespace corrections.
Change-Id: I83fb8644331ae1072d6a8dae9c041da92073089f
This allows the "emulator_test_renderer" program to use
custom framebuffer sizes. You need to define ANDROID_WINDOW_SIZE
in your environment before launching the test program, e.g.:
export ANDROID_WINDOW_SIZE=640x480
Change-Id: I2559c6e75022762697ed4c4559d6c2ba3f400e8f
This patch is a major rework of the build opengl-emulation
build scripts. See README for details.
In a nutshell, this introduces various functions that considerably
simplify the declaration of the 26+ modules in this implementation,
by handling auto-generation of sources and module imports/exports.
Change-Id: I827522d783c7b6cf5eafd37204a1025c235458cd