* EGLImageTargetRenderbufferStorageOES was incorrectly accepting
TEXTURE_EXTERNAL_OES as a target. Revert that; the host GL will
correctly reject it with INVALID_ENUM.
* Handle the REQUIRED_TEXTURE_IMAGE_UNITS_OES texparameter query.
* Validate texture parameters set on TEXTURE_EXTERNAL textures;
otherwise invalid parameters would work on the emulator but not on a
real device.
Change-Id: I49a088608d58a9822f33e5916bd354eee3709127
GLESv2 support will come in a followup change but will take advantage
of the GLClientState changes.
Change-Id: Ib6cbb4dafbd071e3b59b1e5d808b3e23656ada92
The modules here are only built when BUILD_EMULATOR_OPENGL is defined to true
in your environment or your BoardConfig.mk (see tools/emulator/opengl/Android.mk)
Change-Id: I5f32c35b4452fb5a7b4d5f9fc5870ec1da6032e6