While the test is in the java package as the parser, it's in a different
plug-in and this prevents accessing package-protected methods.
Change-Id: Ib17765095e4da518d62ee65cb9e1987d0e22be6e
It was a display issue only, meaning the actual XML node was
being deleted but the Ui model was not updated properly. The
actual cause is that this is a mandatory node, and mandatory
nodes must stay as "fake nodes" in the Ui model. However
only one such node needs to stay in the hierarchy.
SDK BUG 2147112
Change-Id: I68e3d343bb95169865ad8dcad77004cbd51fafc3
The icon in the templates of ADT was medium density only.
I added new densities (high and low), as well as updated to
the new Eclair style. Also added a version for Ant project.
Updated ADT and sdklib to deal with creating new projects
with all 3 icons.
In case of Ant project, this is done only if the icons
are present in the target platforms.
For ADT, this is done only if the project target donut
or later. Older project still have only one icon located
in drawable/
Change-Id: I77069a1e4902ef395d490526aabc40a26e33d4ca
Merge commit 'fff9ff696709e17ad73ae654e511907282bfc0fd' into eclair
* commit 'fff9ff696709e17ad73ae654e511907282bfc0fd':
Merge the new Ant script rules and template from Eclair (do not merge)
It correctly only refuses to edit @string/blah now.
This CL also does a bit of refactoring; I extracted some methods
and a class to make it a bit easier to read.
BUG 2066460
Change-Id: I95a34d28d6390ab0cc075f05ea83ceec04993ae9
Merge commit '3c8d2e272b71cca814dd694c3ba548f4a2a3a0a0' into eclair
* commit '3c8d2e272b71cca814dd694c3ba548f4a2a3a0a0':
Fix the skins to do proper dpad rotation in landscape mode.
When adding the parsing of the device XML files, I mostly tested with a
layout file already opened when Eclipse launched.
Well it turns out there's a slightly different code path when opening a file
*after* Eclipse has launched. The load of the device UI in the config
selected caused a rendering before the XML model was loaded which ended
up in an NPE in the recomputeLayout method.
Additionnally, I hadn't finalized the code for the GLE2, so this brings it
in line with the GLE1.
Change-Id: Ic86de6e91ca13793aceecb5706bc963edddb9241
This is only to be used to update the location of the main project.
To update other properties, 'update project' can be used.
Change-Id: I96ff44295460c7e331953263abccea17108d5a70
* changes:
Fix bug 2142296 where the user couldn't back out of the JetBoy demo. The application was trapping the key up event on the back key. It worked on Donut because the framework implemented the "back" behavior on the key down. The fix consists in sending the key up event on the back button to the Activity class.
The application was trapping the key up event on the back key. It
worked on Donut because the framework implemented the "back" behavior
on the key down. The fix consists in sending the key up event on the
back button to the Activity class.
The issue came from a lack of device configuration and
missing default versions of some resources. We know use
an ADP1 configuration to choose the resources used by
the rendering.
Change-Id: I097b444e4fdc5572cfc53293a3215f1382f5d49c