That fixes the event injection code to build correctly on
Windows.
Also renamed SDL_{CFLAGS,LDFLAGS} used in the Android.mk
to have a LOCAL_ prefix.
Change-Id: Ie82838ffb931880e700322116c3190fbb754d889
This fixes the Windows build of the opengl emulation code.
The official is not broken because you still need to define
BUILD_EMULATOR_OPENGL=true in your environment to enable the
code to be built.
Change-Id: I527f305c8a09df2740a93736123935d480170ffb
This patch allows the emulator_test_renderer program to redirect
input events (mouse, keyboard) to the emulator's console program.
This in order to make testing easier, while we wait for integration
of the display into the emulator program.
For now, this is hard-coded to use localhost port 5554, and only
a few keys are properly translated (Dpad, HOME, BACK, MENU).
Change-Id: Ie6e37c85c291f53de49220a181cb8724f66519ea