* UI is organized into multiple screens to make it easier to understand
* More feedback about local vs global (aggregate) policies
* Uses preference fragments for modern appearance
Backport of: I075161d389942786e6c95483becbff7ebe847078
Change-Id: Ie88c1577b2ebae124615cc4b45968851cf11187e
* UI is organized into multiple screens to make it easier to understand
* More feedback about local vs global (aggregate) policies
* Uses preference fragments for modern appearance
Change-Id: I075161d389942786e6c95483becbff7ebe847078
* commit 'bf483268fc2651ea926217851ceea0329e0bb476':
Emulators's GLES 2.0 translator implementation This is the GLESv2 on top of openGL implementation on the host most of this change is moving code which is necessary by both GLES 1.0 and GLES 2.0 implementations from GLES_CM folder into GLcommon folder.
This happened because the VALIDATE macros terminated the function prematurally.
Also clear the surface bindings from the previous context.
Change-Id: I33d587f5e877caa6ec651a04ff887e0c77a9d5f3
The main issue was that SmartPtr had an implicit cast to void*, returning its
internal pointer. This allowed writing unsafe code, since the internal pointer
could be handled without increasing its ref count.
So, removed this cast and fixed the various places which relied on it.
Also, fix two calls to "destroy" ahich should have been "markForDestruction".
The naming is not good, should probably change it in a later patch.
Change-Id: Idabc800e97649b2e2404fb7387d25deac70af62e
Replace the void* pointers with explicit pointers for EglContext, EglDisplay
and GLEScontext. Use forward declarations. This is to improve finding errors
in compile time rather than on run time.
Change-Id: Iaec3c36c1e12f36b37d34f68e9d8aa58ff1b30c0
This is the GLESv2 on top of openGL implementation on the host
most of this change is moving code which is necessary by both
GLES 1.0 and GLES 2.0 implementations from GLES_CM folder into
GLcommon folder.
GLESv2Imp - includes GLES 2.0 entry points implementation
Change-Id: I934fb963478a7f596d824612f847a5aa77d2ed9d
This change sanitizes the x86-specific platform headers and libraries.
It does two things:
- Remove the stuff under android-3/arch-x86
- Update the content of android-9/arch-x86 from a recent AOSP
full_x86-eng build (see caveats below).
Some files appear to move because they didn't change (e.g. kernel headers).
This change was generated by following these steps:
1/ Build full_x86-eng from the AOSP tree
2/ From $ANDROID_ROOT/ndk, run:
build/tools/dev-system-import.sh --direct --arch=x86 9
3/ Under $ANDROID_ROOT/development/ndk, do:
git rm -r android-3/arch-x86
git add android-9/arch-x86
git checkout -- android-9/include
git ls-files -o | xargs rm
git commit
IMPORTANT:
The AOSP tip-of-tree used to generate these files
includes post-Gingerbread changes !!
The final version of the android-9/arch-x86 files will have to
be generated from the gingerbread branch after we back-port all
x86-support changes to it.
These binaries are thus not final, but can be used to generate
working experimental NDK packages, including prebuilt GNU libstdc++
and STLport binaries that implement -fstack-protector correctly.
Change-Id: I260896185a098b9b356bd26f492692e4a4f66f8f
* Add Check Password button
* Use it to report overall password status - isActivePasswordSufficient()
and various password settings.
* Fixed a minor bug that cause the password quality to be reset to
"unspecified" every time you start the activity.
* Leave the two password buttons enabled all the time (set password
can be used when not active, and check password just puts up a toast
explaining why it can't be used when inactive.)
This code can be used to confirm bug b/4445007 and hopefully its fix, too.
Change-Id: I136706072257d2e49184a29b0aa5d7a524960c40
This updates the static C library version provided with
the NDK to the version from the AOSP gingerbread-release
branch, more specifically using the platform/bionic.git SHA1 of:
3f14ff34dfbd00fcffb18b10a1a3e17e2cc5ebdf
This file is only used to rebuild a gdbserver binary. This version
contains changes necessary to fix gdbserver crashing issues on
certain Honeycomb devices.
You will need to rebuild the NDK gdbserver binary after this patch
is submitted (see build/tools/build-gdbserver.sh --help).
Change-Id: Iab7ff707a9bdbdca0d0fd017178e25da9d48e43d
The app demostrates the how to use voicemail provider APIs to insert new
voicemail records using a simple UI.
Change-Id: I22610e06a8b80518b9f0d811f72afe245a4148c6