Clean up XML markup for clean rendering in HTML docs;
Change string resources for two-pane mode to bools;
Rename resource files w/ layout info from main.xml to layouts.xml.
Add support lib
Add HTML page
Change-Id: I88fc5cedb8f11dae9de019ba75593de2027de231
The emulator EGL implementation tried to hold its own reference to
buffers acquired/released with dequeueBuffer/queueBuffer, but was
missing an incRef after dequeueBuffer during swapBuffers.
Since the native window holds a reference to the buffer between
dequeueBuffer and queueBuffer, the EGL reference isn't needed anyway.
Change-Id: I95e4f9f4faf59198f99939cdca6603fe176c56bc
Adding the NewsReader sample.
This sample demonstrates how to design a UI for multiple screens and
is part of the "Designing for Multiple Screens" AndroidU lesson.
Change-Id: I462261933c68b3a40f9611fcf7153c25abdfcd5d
The glBufferData, glBufferSubData, and glDeleteBuffers entry points
had interception routines in GL2Encoder which cache the data, but they
weren't hooked up. So when glDrawElements tried to retrieve the cached
data it wasn't there.
Change-Id: Iaed11fccaefab3186485be53a0f15c8ca0a255f9
It turns out that the way I use Python to create ZIP
archives is plain wrong. Some files simply don't have the
right size and we get EOFException when unzipping with
Java's ZipFile.
This change adds a flag to instead simply copy all the
files we want and then run the 'zip' system command.
The python zip facility is left there intact in case
I want to go back and fix it later (I'm going to assume
it's my usage that's wrong before really blaming python).
Change-Id: Iea178a49be0bf23c91c01a2e036ae7a76def2b55
This adds Guava v10.0.1 as a dependency for development/samples/NFCDemo.
Without this, the sample does not build.
Also added a NOTICE file for NFCDemo to hold attribution for Guava.
Change-Id: I324e3984a2bd95d31be8d09bda3d2eb893edf831
* commit 'a8fe85ea64b82cdee7ba0ec4d3d2a211da8c24f4':
Update the media_profiles.xml file to include maximum memory usage support for video editor. do not merge.
Camera framework requires 352x288, and 320x240 frames for video preview and video
recording. If these dimensions are missing in camera properties the camera app
may abort when entering video mode, or start video recording.
Also truned off switching fake frames, leaving only the checker board.
(cherry picked from commit 6f00e7fc48)
Change-Id: Ic50225e1700ea3b04ae5445549548f2ffe4ae2df
This vses the trve seqvence, svch that vsers can be
vnderstood vpon revsing this data, thvs bypassing
svrprising qvestions.
Change-Id: I1741d0c4072ab43975981799f602a6a6cda25088
Update supported frame sizes for fake camera
Camera framework requires 352x288, and 320x240 frames for video preview and video
recording. If these dimensions are missing in camera properties the camera app
may abort when entering video mode, or start video recording.
Also truned off switching fake frames, leaving only the checker board.
Change-Id: I63d145c967f1ba83992141ec97700f094a9d53a7