Move system/OpenglCodecCommon into shared/OpenglCodecCommon so it's code
can be shared among more components of the project.
Move tests/ut_renderer/TimeUtils.* into a the common area
Annotate ErrLog.h and GLDecoderContextData.h with the project license statement
Change-Id: Ieea42e95edd5ad89fda4cfa40356a012304ee976
This adds minimal rendering control api codec that is used by opengl codec
unit tests. The api is used to pass messages regarding resource creation
(surfaces, opengl context) and swapbuffers notifications.
The actual encoder and decoder code is generated using 'emugen'
Change-Id: Ia9b74ae755d032a9b02fdc5f85575d4cd8ada326