This patch is a major rework of the build opengl-emulation
build scripts. See README for details.
In a nutshell, this introduces various functions that considerably
simplify the declaration of the 26+ modules in this implementation,
by handling auto-generation of sources and module imports/exports.
Change-Id: I827522d783c7b6cf5eafd37204a1025c235458cd
This adds an EGL wrapper used by the test rendering to load an EGL
implementation that matches the OpenGL ES impelmentation that it uses.
The library is a simple wrapper that direct EGL calls through a dispatch
table that is dynamically loaded from an EGL shared library implementation
Change-Id: I6379d6b156c69f9e017da0039c96699290f0f84f