The GL2Encoder::m_compressedTextureFormats member wasn't initialized, so the d'tor
would sometimes crash trying to delete it. Also init m_num_compressedTextureFormats.
Change-Id: Iae423c16a84a4e454e0e1167f7478f9e2f6183c0
This is the first commit for the GLESv1 implementation.
It also includes needed fixes in emugen to support const types.
Also, changed glFinish definition in gl.in to match the
definition as in gl.h.
Change-Id: I90262a1db6035a90af8db17984acecef6499847a
This patch modifies the guest libraries to use the new
fast qemu "opengles" pipe to communicate with the host
renderer process.
Note that the renderer is still listening on a TCP socket
on port 22468.
Change-Id: I6ab84f972a8024e1fdababa4615d0650c8d461bf
Conflicts:
tools/emulator/opengl/tests/gles_android_wrapper/Android.mk
tools/emulator/opengl/tests/gles_android_wrapper/ServerConnection.h
Extends GLClientState to support additional state data
that is required by GLESv2. this includes:
* normalized flag in vertex attribute arrays
* getter for vertex attribute arrays state
* glParamSize now knows about the result size of GL2 parameters
* utility functions required for a GLESv2 encoder
Change-Id: I7e57d978bed5b8b929b918aee66c7f71dc5df3b1
This fix adds support for OpenGLES 1.1 extensions in the codec
layer. This fix also includes bug fixes in GLEncoder (client-state)
and gles android wrapper modules.
Change-Id: I512649724d43e4af9d3ce5d49ae66d9f4da0b823
This change the opengl target side encoder library (libGLESv1_enc)
The library includes api definition files for 'emugen' code generation
tool and a serrounding code to handle opengl specific sematics (such as client state)
tracking
Change-Id: I8708b945c8c9c7fbe06147b703bdee27a576c7a0