LOCAL_PATH := $(call my-dir) emulatorOpengl := $(LOCAL_PATH)/../.. ### OpenglCodecCommon ############################################## include $(CLEAR_VARS) OpenglCodecCommon := \ GLClientState.cpp \ glUtils.cpp \ TcpStream.cpp \ TimeUtils.cpp LOCAL_SRC_FILES := $(OpenglCodecCommon) LOCAL_C_INCLUDES += $(emulatorOpengl)/host/include/libOpenGLRender LOCAL_CFLAGS += -DLOG_TAG=\"eglCodecCommon\" LOCAL_MODULE_TAGS := debug LOCAL_MODULE := libOpenglCodecCommon include $(BUILD_STATIC_LIBRARY) ### OpenglCodecCommon host ############################################## include $(CLEAR_VARS) LOCAL_SRC_FILES := $(OpenglCodecCommon) LOCAL_C_INCLUDES += $(emulatorOpengl)/host/include/libOpenGLRender LOCAL_MODULE_TAGS := debug LOCAL_MODULE := libOpenglCodecCommon LOCAL_PRELINK_MODULE := false # XXX - enable the next line for host debugging - JR # LOCAL_CFLAGS := -O0 -g include $(BUILD_HOST_STATIC_LIBRARY)