LOCAL_PATH := $(call my-dir) ifneq ($(HOST_OS),darwin) ### libOpenglRender ################################################# $(call emugl-begin-host-shared-library,libOpenglRender) $(call emugl-import,libGLESv1_dec lib_renderControl_dec libOpenglCodecCommon libOpenglOsUtils) LOCAL_SRC_FILES := \ render_api.cpp \ ColorBuffer.cpp \ EGLDispatch.cpp \ FBConfig.cpp \ FrameBuffer.cpp \ GLDispatch.cpp \ GL2Dispatch.cpp \ RenderContext.cpp \ WindowSurface.cpp \ RenderControl.cpp \ ThreadInfo.cpp \ RenderThread.cpp \ ReadBuffer.cpp \ RenderServer.cpp $(call emugl-export,C_INCLUDES,$(EMUGL_PATH)/host/include) $(call emugl-end-module) endif # HOST_OS != darwin