AudioHardwareInterface.h

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00001 /*
00002  * Copyright (C) 2007 The Android Open Source Project
00003  *
00004  * Licensed under the Apache License, Version 2.0 (the "License");
00005  * you may not use this file except in compliance with the License.
00006  * You may obtain a copy of the License at
00007  *
00008  *      http://www.apache.org/licenses/LICENSE-2.0
00009  *
00010  * Unless required by applicable law or agreed to in writing, software
00011  * distributed under the License is distributed on an "AS IS" BASIS,
00012  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
00013  * See the License for the specific language governing permissions and
00014  * limitations under the License.
00015  */
00016 
00017 #ifndef ANDROID_AUDIO_HARDWARE_INTERFACE_H
00018 #define ANDROID_AUDIO_HARDWARE_INTERFACE_H
00019 
00020 #include <stdint.h>
00021 #include <sys/types.h>
00022 
00023 #include <utils/Errors.h>
00024 #include <utils/Vector.h>
00025 #include <utils/String16.h>
00026 
00027 #include <media/IAudioFlinger.h>
00028 #include "media/AudioSystem.h"
00029 
00030 
00031 namespace android {
00032 
00033 // ----------------------------------------------------------------------------
00034 
00035 /**
00036  * AudioStreamOut is the abstraction interface for the audio output hardware.
00037  *
00038  * It provides information about various properties of the audio output hardware driver.
00039  */
00040 class AudioStreamOut {
00041 public:
00042     virtual             ~AudioStreamOut() = 0;
00043 
00044     /** return audio sampling rate in hz - eg. 44100 */
00045     virtual uint32_t    sampleRate() const = 0;
00046 
00047     /** returns size of output buffer - eg. 4800 */
00048     virtual size_t      bufferSize() const = 0;
00049 
00050     /**
00051      * return number of output audio channels.
00052      * Acceptable values are 1 (mono) or 2 (stereo)
00053      */
00054     virtual int         channelCount() const = 0;
00055 
00056     /**
00057      * return audio format in 8bit or 16bit PCM format -
00058      * eg. AudioSystem:PCM_16_BIT
00059      */
00060     virtual int         format() const = 0;
00061 
00062     /**
00063      * return the frame size (number of bytes per sample).
00064      */
00065     uint32_t    frameSize() const { return channelCount()*((format()==AudioSystem::PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); }
00066 
00067     /**
00068      * return the audio hardware driver latency in milli seconds.
00069      */
00070     virtual uint32_t    latency() const = 0;
00071 
00072     /**
00073      * Use this method in situations where audio mixing is done in the
00074      * hardware. This method serves as a direct interface with hardware,
00075      * allowing you to directly set the volume as apposed to via the framework.
00076      * This method might produce multiple PCM outputs or hardware accelerated
00077      * codecs, such as MP3 or AAC.
00078      */
00079     virtual status_t    setVolume(float volume) = 0;
00080 
00081     /** write audio buffer to driver. Returns number of bytes written */
00082     virtual ssize_t     write(const void* buffer, size_t bytes) = 0;
00083 
00084     /** dump the state of the audio output device */
00085     virtual status_t dump(int fd, const Vector<String16>& args) = 0;
00086 };
00087 
00088 /**
00089  * AudioStreamIn is the abstraction interface for the audio input hardware.
00090  *
00091  * It defines the various properties of the audio hardware input driver.
00092  */
00093 class AudioStreamIn {
00094 public:
00095     virtual             ~AudioStreamIn() = 0;
00096 
00097     /** return the input buffer size allowed by audio driver */
00098     virtual size_t      bufferSize() const = 0;
00099 
00100     /** return the number of audio input channels */
00101     virtual int         channelCount() const = 0;
00102 
00103     /**
00104      * return audio format in 8bit or 16bit PCM format -
00105      * eg. AudioSystem:PCM_16_BIT
00106      */
00107     virtual int         format() const = 0;
00108 
00109     /**
00110      * return the frame size (number of bytes per sample).
00111      */
00112     uint32_t    frameSize() const { return channelCount()*((format()==AudioSystem::PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); }
00113 
00114     /** set the input gain for the audio driver. This method is for
00115      *  for future use */
00116     virtual status_t    setGain(float gain) = 0;
00117 
00118     /** read audio buffer in from audio driver */
00119     virtual ssize_t     read(void* buffer, ssize_t bytes) = 0;
00120 
00121     /** dump the state of the audio input device */
00122     virtual status_t dump(int fd, const Vector<String16>& args) = 0;
00123 
00124     /**
00125      * Put the audio hardware input into standby mode. Returns
00126      * status based on include/utils/Errors.h
00127      */
00128     virtual status_t    standby() = 0;
00129 
00130 };
00131 
00132 /**
00133  * AudioHardwareInterface.h defines the interface to the audio hardware abstraction layer.
00134  *
00135  * The interface supports setting and getting parameters, selecting audio routing
00136  * paths, and defining input and output streams.
00137  *
00138  * AudioFlinger initializes the audio hardware and immediately opens an output stream.
00139  * You can set Audio routing to output to handset, speaker, Bluetooth, or a headset.
00140  *
00141  * The audio input stream is initialized when AudioFlinger is called to carry out
00142  * a record operation.
00143  */
00144 class AudioHardwareInterface
00145 {
00146 public:
00147     /**
00148      * check to see if the audio hardware interface has been initialized.
00149      * return status based on values defined in include/utils/Errors.h
00150      */
00151     virtual status_t    initCheck() = 0;
00152 
00153     /**
00154      * put the audio hardware into standby mode to conserve power. Returns
00155      * status based on include/utils/Errors.h
00156      */
00157     virtual status_t    standby() = 0;
00158 
00159     /** set the audio volume of a voice call. Range is between 0.0 and 1.0 */
00160     virtual status_t    setVoiceVolume(float volume) = 0;
00161 
00162     /**
00163      * set the audio volume for all audio activities other than voice call.
00164      * Range between 0.0 and 1.0. If any value other than NO_ERROR is returned,
00165      * the software mixer will emulate this capability.
00166      */
00167     virtual status_t    setMasterVolume(float volume) = 0;
00168 
00169     /**
00170      * Audio routing methods. Routes defined in include/hardware/AudioSystem.h.
00171      * Audio routes can be (ROUTE_EARPIECE | ROUTE_SPEAKER | ROUTE_BLUETOOTH
00172      *                    | ROUTE_HEADSET)
00173      *
00174      * setRouting sets the routes for a mode. This is called at startup. It is
00175      * also called when a new device is connected, such as a wired headset is
00176      * plugged in or a Bluetooth headset is paired.
00177      */
00178     virtual status_t    setRouting(int mode, uint32_t routes) = 0;
00179 
00180     virtual status_t    getRouting(int mode, uint32_t* routes) = 0;
00181 
00182     /**
00183      * setMode is called when the audio mode changes. NORMAL mode is for
00184      * standard audio playback, RINGTONE when a ringtone is playing, and IN_CALL
00185      * when a call is in progress.
00186      */
00187     virtual status_t    setMode(int mode) = 0;
00188     virtual status_t    getMode(int* mode) = 0;
00189 
00190     // mic mute
00191     virtual status_t    setMicMute(bool state) = 0;
00192     virtual status_t    getMicMute(bool* state) = 0;
00193 
00194     // Temporary interface, do not use
00195     // TODO: Replace with a more generic key:value get/set mechanism
00196     virtual status_t    setParameter(const char* key, const char* value) = 0;
00197 
00198     // Returns audio input buffer size according to parameters passed or 0 if one of the
00199     // parameters is not supported
00200     virtual size_t    getInputBufferSize(uint32_t sampleRate, int format, int channelCount) = 0;
00201     
00202     /** This method creates and opens the audio hardware output stream */
00203     virtual AudioStreamOut* openOutputStream(
00204                                 int format=0,
00205                                 int channelCount=0,
00206                                 uint32_t sampleRate=0,
00207                                 status_t *status=0) = 0;
00208 
00209     /** This method creates and opens the audio hardware input stream */
00210     virtual AudioStreamIn* openInputStream(
00211                                 int format,
00212                                 int channelCount,
00213                                 uint32_t sampleRate,
00214                                 status_t *status) = 0;
00215 
00216     /**This method dumps the state of the audio hardware */
00217     virtual status_t dumpState(int fd, const Vector<String16>& args) = 0;
00218 
00219     static AudioHardwareInterface* create();
00220 
00221 protected:
00222     /**
00223      * doRouting actually initiates the routing. A call to setRouting
00224      * or setMode may result in a routing change. The generic logic calls
00225      * doRouting when required. If the device has any special requirements these
00226      * methods can be overriden.
00227      */
00228     virtual status_t    doRouting() = 0;
00229 
00230     virtual status_t dump(int fd, const Vector<String16>& args) = 0;
00231 };
00232 
00233 // ----------------------------------------------------------------------------
00234 
00235 extern "C" AudioHardwareInterface* createAudioHardware(void);
00236 
00237 }; // namespace android
00238 
00239 #endif // ANDROID_AUDIO_HARDWARE_INTERFACE_H