Files
android_development/tools/emulator/opengl/host
David 'Digit' Turner 3abd13d4d6 emulator: opengl: Support named pipes on Win32
This patch adds support for Win32 named pipes for the communication
channel between the Opengl renderer library and its clients.

Named pipes should be much faster than local TCP sockets on this
platform. Note that by default, TCP sockets are still used. The
emulator needs to call setStreamMode(STREAM_MODE_PIPE) to be able
to use these.

Change-Id: I86d36624cf2b7fdd50f41e1e43c908348dca4657
2011-09-13 14:04:49 +02:00
..
2011-08-25 22:00:55 +02:00