Several EmuGL files were missing copyright notices; added them. Others had them but below other code, which makes checking for them more difficult -- I moved these to the top of the file. These files were all created by GraphTech as a work for hire for AOSP. Change-Id: Iee67bcf1c9b54ad5aa8a9288ded0382a974c32cb
35 lines
969 B
C
35 lines
969 B
C
/*
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* Copyright 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef __GL_ERROR_LOG_H__
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#define __GL_ERROR_LOG_H__
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#include "ErrorLog.h"
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#ifdef CHECK_GL_ERROR
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void dbg(){}
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#define GET_GL_ERROR(gl) \
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{ \
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int err = gl.glGetError(); \
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if (err) { dbg(); ERR("Error: 0x%X in %s (%s:%d)\n", err, __FUNCTION__, __FILE__, __LINE__); } \
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}
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#else
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#define GET_GL_ERROR(gl)
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#endif
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#endif //__GL_ERROR_LOG_H__
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