Displays GL call parameters, textures, screen captures and shader source. Server code is in frameworks/base/opengl/libs/GLES2_dbg. Protobuf code is generated using generate_debugger_message_proto.py in server code. Change-Id: Ibe105b60dbe59af84f721c077d2c138a4d04767e Signed-off-by: David Li <davidxli@google.com>
9 lines
463 B
XML
Executable File
9 lines
463 B
XML
Executable File
<?xml version="1.0" encoding="UTF-8"?>
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<classpath>
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<classpathentry exported="true" kind="lib" path="lib/host-libprotobuf-java-2.3.0-lite.jar"/>
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<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.6"/>
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<classpathentry kind="con" path="org.eclipse.pde.core.requiredPlugins"/>
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<classpathentry kind="src" path="src"/>
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<classpathentry kind="output" path="bin"/>
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</classpath>
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