Files
android_development/tools/emulator/opengl/host/libs/libOpenglRender/RenderThread.h
Stas Gurtovoy 613025efb3 emulator opengl: pool of fixups to the host side.
Those are the host side fixups required for the system to load
without failure to the point of bootanimation is run.

Change-Id: I42eebb123b05aaf6a0671e91e77a4ba6b330b852
2011-06-21 14:48:44 +03:00

39 lines
1.0 KiB
C++

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _LIB_OPENGL_RENDER_RENDER_THREAD_H
#define _LIB_OPENGL_RENDER_RENDER_THREAD_H
#include "IOStream.h"
#include "GLDecoder.h"
#include "renderControl_dec.h"
#include "osThread.h"
class RenderThread : public osUtils::Thread
{
public:
static RenderThread *create(IOStream *p_stream);
private:
RenderThread();
virtual int Main();
private:
IOStream *m_stream;
renderControl_decoder_context_t m_rcDec;
};
#endif