The munmap() kernel calls are traced but the tracing code wasn't doing anything with them. This caused the number of mapped regions in a process to grow large in some cases and also caused symbol lookup errors in some rare cases. This change also adds support for new trace record types for supporting JNI (native) calls from Java into native code. This helps with constructing a more accurate call stack.
220 lines
5.5 KiB
C++
220 lines
5.5 KiB
C++
// Copyright 2006 The Android Open Source Project
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#ifndef HASH_TABLE_H
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#define HASH_TABLE_H
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#include <string.h>
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#include <inttypes.h>
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template<class T>
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class HashTable {
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public:
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HashTable(int size, T default_value = T());
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~HashTable();
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typedef struct entry {
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entry *next;
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char *key;
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T value;
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} entry_type;
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typedef T value_type;
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void Update(const char *key, T value);
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bool Remove(const char *key);
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T Find(const char *key);
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entry_type* GetFirst();
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entry_type* GetNext();
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private:
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uint32_t HashFunction(const char *key);
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int size_;
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int mask_;
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T default_value_;
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entry_type **table_;
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int num_entries_;
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int current_index_;
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entry_type *current_ptr_;
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};
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template<class T>
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HashTable<T>::HashTable(int size, T default_value)
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{
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int pow2;
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// Round up size to a power of two
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for (pow2 = 2; pow2 < size; pow2 <<= 1)
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; // empty body
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size_ = pow2;
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mask_ = pow2 - 1;
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default_value_ = default_value;
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// Allocate a table of pointers and initialize them all to NULL.
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table_ = new entry_type*[size_];
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for (int ii = 0; ii < size_; ++ii)
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table_[ii] = NULL;
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num_entries_ = 0;
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current_index_ = 0;
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current_ptr_ = NULL;
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}
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template<class T>
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HashTable<T>::~HashTable()
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{
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for (int ii = 0; ii < size_; ++ii) {
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entry_type *ptr, *next;
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// Delete all the pointers in the chain at this table position.
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// Save the next pointer before deleting each entry so that we
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// don't dereference part of a deallocated object.
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for (ptr = table_[ii]; ptr; ptr = next) {
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next = ptr->next;
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delete[] ptr->key;
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delete ptr;
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}
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}
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delete[] table_;
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}
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// Professor Daniel J. Bernstein's hash function. See
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// http://www.partow.net/programming/hashfunctions/
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template<class T>
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uint32_t HashTable<T>::HashFunction(const char *key)
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{
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uint32_t hash = 5381;
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int len = strlen(key);
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for(int ii = 0; ii < len; ++key, ++ii)
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hash = ((hash << 5) + hash) + *key;
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return hash;
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}
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template<class T>
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void HashTable<T>::Update(const char *key, T value)
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{
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// Hash the key to get the table position
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int len = strlen(key);
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int pos = HashFunction(key) & mask_;
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// Search the chain for a matching key
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for (entry_type *ptr = table_[pos]; ptr; ptr = ptr->next) {
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if (strcmp(ptr->key, key) == 0) {
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ptr->value = value;
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return;
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}
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}
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// Create a new hash entry and fill in the values
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entry_type *ptr = new entry_type;
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// Copy the string
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ptr->key = new char[len + 1];
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strcpy(ptr->key, key);
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ptr->value = value;
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// Insert the new entry at the beginning of the list
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ptr->next = table_[pos];
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table_[pos] = ptr;
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num_entries_ += 1;
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}
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template<class T>
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bool HashTable<T>::Remove(const char *key)
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{
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// Hash the key to get the table position
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int len = strlen(key);
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int pos = HashFunction(key) & mask_;
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// Search the chain for a matching key and keep track of the previous
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// element in the chain.
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entry_type *prev = NULL;
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for (entry_type *ptr = table_[pos]; ptr; prev = ptr, ptr = ptr->next) {
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if (strcmp(ptr->key, key) == 0) {
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if (prev == NULL) {
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table_[pos] = ptr->next;
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} else {
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prev->next = ptr->next;
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}
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delete ptr->key;
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delete ptr;
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return true;
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}
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}
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return false;
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}
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template<class T>
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typename HashTable<T>::value_type HashTable<T>::Find(const char *key)
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{
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// Hash the key to get the table position
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int pos = HashFunction(key) & mask_;
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// Search the chain for a matching key
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for (entry_type *ptr = table_[pos]; ptr; ptr = ptr->next) {
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if (strcmp(ptr->key, key) == 0)
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return ptr->value;
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}
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// If we get here, then we didn't find the key
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return default_value_;
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}
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template<class T>
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typename HashTable<T>::entry_type* HashTable<T>::GetFirst()
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{
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// Find the first non-NULL table entry.
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for (current_index_ = 0; current_index_ < size_; ++current_index_) {
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if (table_[current_index_])
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break;
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}
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// If there are no table entries, then return NULL.
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if (current_index_ == size_)
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return NULL;
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// Remember and return the current element.
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current_ptr_ = table_[current_index_];
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return current_ptr_;
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}
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template<class T>
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typename HashTable<T>::entry_type* HashTable<T>::GetNext()
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{
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// If we already iterated part way through the hash table, then continue
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// to the next element.
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if (current_ptr_) {
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current_ptr_ = current_ptr_->next;
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// If we are pointing to a valid element, then return it.
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if (current_ptr_)
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return current_ptr_;
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// Otherwise, start searching at the next table index.
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current_index_ += 1;
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}
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// Find the next non-NULL table entry.
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for (; current_index_ < size_; ++current_index_) {
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if (table_[current_index_])
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break;
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}
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// If there are no more non-NULL table entries, then return NULL.
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if (current_index_ == size_) {
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// Reset the current index so that we will start over from the
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// beginning on the next call to GetNext().
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current_index_ = 0;
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return NULL;
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}
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// Remember and return the current element.
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current_ptr_ = table_[current_index_];
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return current_ptr_;
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}
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#endif // HASH_TABLE_H
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