Files
android_development/emulator/qtools/hash_table.h
Jack Veenstra 2bb9bb4546 Handle munmap() and add support for tracing JNI (native) calls.
The munmap() kernel calls are traced but the tracing code wasn't doing
anything with them.  This caused the number of mapped regions in a process
to grow large in some cases and also caused symbol lookup errors in some
rare cases.  This change also adds support for new trace record types
for supporting JNI (native) calls from Java into native code. This helps
with constructing a more accurate call stack.
2009-05-19 15:07:29 -07:00

220 lines
5.5 KiB
C++

// Copyright 2006 The Android Open Source Project
#ifndef HASH_TABLE_H
#define HASH_TABLE_H
#include <string.h>
#include <inttypes.h>
template<class T>
class HashTable {
public:
HashTable(int size, T default_value = T());
~HashTable();
typedef struct entry {
entry *next;
char *key;
T value;
} entry_type;
typedef T value_type;
void Update(const char *key, T value);
bool Remove(const char *key);
T Find(const char *key);
entry_type* GetFirst();
entry_type* GetNext();
private:
uint32_t HashFunction(const char *key);
int size_;
int mask_;
T default_value_;
entry_type **table_;
int num_entries_;
int current_index_;
entry_type *current_ptr_;
};
template<class T>
HashTable<T>::HashTable(int size, T default_value)
{
int pow2;
// Round up size to a power of two
for (pow2 = 2; pow2 < size; pow2 <<= 1)
; // empty body
size_ = pow2;
mask_ = pow2 - 1;
default_value_ = default_value;
// Allocate a table of pointers and initialize them all to NULL.
table_ = new entry_type*[size_];
for (int ii = 0; ii < size_; ++ii)
table_[ii] = NULL;
num_entries_ = 0;
current_index_ = 0;
current_ptr_ = NULL;
}
template<class T>
HashTable<T>::~HashTable()
{
for (int ii = 0; ii < size_; ++ii) {
entry_type *ptr, *next;
// Delete all the pointers in the chain at this table position.
// Save the next pointer before deleting each entry so that we
// don't dereference part of a deallocated object.
for (ptr = table_[ii]; ptr; ptr = next) {
next = ptr->next;
delete[] ptr->key;
delete ptr;
}
}
delete[] table_;
}
// Professor Daniel J. Bernstein's hash function. See
// http://www.partow.net/programming/hashfunctions/
template<class T>
uint32_t HashTable<T>::HashFunction(const char *key)
{
uint32_t hash = 5381;
int len = strlen(key);
for(int ii = 0; ii < len; ++key, ++ii)
hash = ((hash << 5) + hash) + *key;
return hash;
}
template<class T>
void HashTable<T>::Update(const char *key, T value)
{
// Hash the key to get the table position
int len = strlen(key);
int pos = HashFunction(key) & mask_;
// Search the chain for a matching key
for (entry_type *ptr = table_[pos]; ptr; ptr = ptr->next) {
if (strcmp(ptr->key, key) == 0) {
ptr->value = value;
return;
}
}
// Create a new hash entry and fill in the values
entry_type *ptr = new entry_type;
// Copy the string
ptr->key = new char[len + 1];
strcpy(ptr->key, key);
ptr->value = value;
// Insert the new entry at the beginning of the list
ptr->next = table_[pos];
table_[pos] = ptr;
num_entries_ += 1;
}
template<class T>
bool HashTable<T>::Remove(const char *key)
{
// Hash the key to get the table position
int len = strlen(key);
int pos = HashFunction(key) & mask_;
// Search the chain for a matching key and keep track of the previous
// element in the chain.
entry_type *prev = NULL;
for (entry_type *ptr = table_[pos]; ptr; prev = ptr, ptr = ptr->next) {
if (strcmp(ptr->key, key) == 0) {
if (prev == NULL) {
table_[pos] = ptr->next;
} else {
prev->next = ptr->next;
}
delete ptr->key;
delete ptr;
return true;
}
}
return false;
}
template<class T>
typename HashTable<T>::value_type HashTable<T>::Find(const char *key)
{
// Hash the key to get the table position
int pos = HashFunction(key) & mask_;
// Search the chain for a matching key
for (entry_type *ptr = table_[pos]; ptr; ptr = ptr->next) {
if (strcmp(ptr->key, key) == 0)
return ptr->value;
}
// If we get here, then we didn't find the key
return default_value_;
}
template<class T>
typename HashTable<T>::entry_type* HashTable<T>::GetFirst()
{
// Find the first non-NULL table entry.
for (current_index_ = 0; current_index_ < size_; ++current_index_) {
if (table_[current_index_])
break;
}
// If there are no table entries, then return NULL.
if (current_index_ == size_)
return NULL;
// Remember and return the current element.
current_ptr_ = table_[current_index_];
return current_ptr_;
}
template<class T>
typename HashTable<T>::entry_type* HashTable<T>::GetNext()
{
// If we already iterated part way through the hash table, then continue
// to the next element.
if (current_ptr_) {
current_ptr_ = current_ptr_->next;
// If we are pointing to a valid element, then return it.
if (current_ptr_)
return current_ptr_;
// Otherwise, start searching at the next table index.
current_index_ += 1;
}
// Find the next non-NULL table entry.
for (; current_index_ < size_; ++current_index_) {
if (table_[current_index_])
break;
}
// If there are no more non-NULL table entries, then return NULL.
if (current_index_ == size_) {
// Reset the current index so that we will start over from the
// beginning on the next call to GetNext().
current_index_ = 0;
return NULL;
}
// Remember and return the current element.
current_ptr_ = table_[current_index_];
return current_ptr_;
}
#endif // HASH_TABLE_H