add version parameter when creating new context Change-Id: I3e36796dd4e582b5deda0da2aaf764ceba92a1d1
182 lines
5.5 KiB
C++
182 lines
5.5 KiB
C++
/*
|
|
* Copyright (C) 2011 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <assert.h>
|
|
#include "RenderingThread.h"
|
|
#include "Renderer.h"
|
|
|
|
// include operating-system dependent windowing system impelemntation
|
|
#ifdef _WIN32
|
|
# error "WINDOWS IS NOT SUPPORTED AT THE MOMENT"
|
|
#elif defined __APPLE__
|
|
# error "Apple OS-X IS NOT SUPPORTED"
|
|
#elif defined (__unix__)
|
|
# include "X11Windowing.h"
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
Renderer * Renderer::m_instance = NULL;
|
|
|
|
Renderer * Renderer::instance()
|
|
{
|
|
if (m_instance == NULL) m_instance = new Renderer;
|
|
return m_instance;
|
|
}
|
|
|
|
Renderer::Renderer()
|
|
{
|
|
// Unix specific, use your platform specific windowing implementation
|
|
#ifdef __unix__
|
|
m_nw = new X11Windowing;
|
|
#endif
|
|
|
|
m_dpy = eglGetDisplay(m_nw->getNativeDisplay());
|
|
EGLint major, minor;
|
|
eglInitialize(m_dpy, &major, &minor);
|
|
fprintf(stderr, "egl initialized : %d.%d\n", major, minor);
|
|
}
|
|
|
|
int Renderer::createSurface(RenderingThread *thread, const ClientHandle & handle)
|
|
{
|
|
android::Mutex::Autolock(this->m_mutex);
|
|
|
|
assert(m_surfaces.find(handle) == m_surfaces.end());
|
|
if (handle.handle == 0) {
|
|
fprintf(stderr, "trying to create surface for EGL_NO_SURFACE !!!\n");
|
|
return -1;
|
|
} else {
|
|
RendererSurface *surface = RendererSurface::create(m_dpy, RendererSurface::CONFIG_DEPTH, m_nw);
|
|
if (surface == NULL) {
|
|
printf("failed to create surface !!\n");
|
|
return -1;
|
|
}
|
|
m_surfaces.insert(SurfaceMap::value_type(handle, surface));
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int Renderer::destroySurface(RenderingThread *thread, const ClientHandle &handle)
|
|
{
|
|
android::Mutex::Autolock(this->m_mutex);
|
|
|
|
SurfaceMap::iterator i = m_surfaces.find(handle);
|
|
if (i == m_surfaces.end()) {
|
|
printf("removing surface that doesn't exists\n");
|
|
return -1;
|
|
}
|
|
if (i->second->destroy(m_nw)) {
|
|
m_surfaces.erase(handle);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int Renderer::createContext(RenderingThread *thread, const ClientHandle &handle, ClientHandle shareCtx, int version)
|
|
{
|
|
android::Mutex::Autolock(this->m_mutex);
|
|
|
|
assert(m_ctxs.find(handle) == m_ctxs.end());
|
|
RendererContext *shared = NULL;
|
|
if (shareCtx.handle != 0) {
|
|
ContextMap::iterator sctx = m_ctxs.find(shareCtx);
|
|
if (sctx != m_ctxs.end()) {
|
|
shared = sctx->second;
|
|
}
|
|
}
|
|
|
|
RendererContext *ctx =
|
|
RendererContext::create(m_dpy,
|
|
RendererSurface::getEglConfig(m_dpy, RendererSurface::CONFIG_DEPTH),
|
|
shared, version);
|
|
if (ctx == NULL) {
|
|
fprintf(stderr, "failed to create context\n");
|
|
return -1;
|
|
}
|
|
m_ctxs.insert(ContextMap::value_type(handle, ctx));
|
|
return 0;
|
|
}
|
|
|
|
int Renderer::destroyContext(RenderingThread *thread, const ClientHandle &handle)
|
|
{
|
|
android::Mutex::Autolock(this->m_mutex);
|
|
|
|
ContextMap::iterator i = m_ctxs.find(handle);
|
|
if (i == m_ctxs.end()) {
|
|
printf("removing context that doesn't exists\n");
|
|
return -1;
|
|
}
|
|
if (i->second->destroy()) {
|
|
m_ctxs.erase(handle);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int Renderer::makeCurrent(RenderingThread *thread,
|
|
const ClientHandle &drawSurface,
|
|
const ClientHandle &readSurface,
|
|
const ClientHandle & ctx)
|
|
{
|
|
android::Mutex::Autolock(this->m_mutex);
|
|
|
|
RendererContext *currentContext = thread->currentContext();
|
|
|
|
ContextMap::iterator c = m_ctxs.find(ctx);
|
|
EGLContext eglContext;
|
|
if (ctx.handle != 0 && c != m_ctxs.end()) {
|
|
if (c->second != currentContext) {
|
|
// new context is set
|
|
if (currentContext != NULL) currentContext->unref();
|
|
c->second->ref();
|
|
eglContext = c->second->eglContext();
|
|
thread->setCurrentContext(c->second);
|
|
thread->glDecoder().setContextData(&c->second->decoderContextData());
|
|
} else {
|
|
// same context is already set
|
|
eglContext = c->second->eglContext();
|
|
}
|
|
} else {
|
|
eglContext = EGL_NO_CONTEXT;
|
|
if (currentContext != NULL) currentContext->unref();
|
|
thread->setCurrentContext(NULL);
|
|
thread->glDecoder().setContextData(NULL);
|
|
}
|
|
|
|
EGLSurface draw = EGL_NO_SURFACE;
|
|
EGLSurface read = EGL_NO_SURFACE;
|
|
SurfaceMap::iterator i;
|
|
i = m_surfaces.find(drawSurface); if (i != m_surfaces.end()) draw = i->second->eglSurface();
|
|
i = m_surfaces.find(readSurface); if (i != m_surfaces.end()) read = i->second->eglSurface();
|
|
|
|
return eglMakeCurrent(m_dpy, draw, read, eglContext);
|
|
}
|
|
|
|
int Renderer::swapBuffers(RenderingThread *thread,
|
|
const ClientHandle &surface)
|
|
{
|
|
android::Mutex::Autolock(this->m_mutex);
|
|
|
|
SurfaceMap::iterator s = m_surfaces.find(surface);
|
|
if (s == m_surfaces.end()) {
|
|
fprintf(stderr, "swapping buffers for non existing surface\n");
|
|
return -1;
|
|
}
|
|
return eglSwapBuffers(m_dpy, s->second->eglSurface());
|
|
}
|