glTexImage[2,3]D and glBufferData properly handle NULL pointer parameter Change-Id: If799d41966b700b8fae3e7a68cac5b3a488b0146
550 lines
17 KiB
Plaintext
550 lines
17 KiB
Plaintext
GLOBAL
|
|
base_opcode 2048
|
|
encoder_headers <string.h> "glUtils.h" "GL2EncoderUtils.h"
|
|
|
|
#void glBindAttribLocation(GLuint program, GLuint index, GLchar *name)
|
|
glBindAttribLocation
|
|
len name (strlen(name) + 1)
|
|
|
|
#void glBufferData(GLenum target, GLsizeiptr size, GLvoid *data, GLenum usage)
|
|
glBufferData
|
|
len data size
|
|
var_flag data nullAllowed
|
|
|
|
#void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
|
|
glBufferSubData
|
|
len data size
|
|
|
|
#void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid *data)
|
|
glCompressedTexImage2D
|
|
len data imageSize
|
|
|
|
#void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid *data)
|
|
glCompressedTexSubImage2D
|
|
len data imageSize
|
|
|
|
#void glDeleteBuffers(GLsizei n, GLuint *buffers)
|
|
glDeleteBuffers
|
|
len buffers (n * sizeof(GLuint))
|
|
|
|
#void glDeleteFramebuffers(GLsizei n, GLuint *framebuffers)
|
|
glDeleteFramebuffers
|
|
len framebuffers (n * sizeof(GLuint))
|
|
|
|
#void glDeleteRenderbuffers(GLsizei n, GLuint *renderbuffers)
|
|
glDeleteRenderbuffers
|
|
len renderbuffers (n * sizeof(GLuint))
|
|
|
|
#void glDeleteTextures(GLsizei n, GLuint *textures)
|
|
glDeleteTextures
|
|
len textures (n * sizeof(GLuint))
|
|
|
|
#void glDrawElements(GLenum mode, GLsizei count, GLenum type, GLvoid *indices)
|
|
glDrawElements
|
|
flag unsupported
|
|
|
|
#void glGenBuffers(GLsizei n, GLuint *buffers)
|
|
glGenBuffers
|
|
len buffers (n * sizeof(GLuint))
|
|
dir buffers out
|
|
|
|
#void glGenFramebuffers(GLsizei n, GLuint *framebuffers)
|
|
glGenFramebuffers
|
|
len framebuffers (n * sizeof(GLuint))
|
|
dir framebuffers out
|
|
|
|
#void glGenRenderbuffers(GLsizei n, GLuint *renderbuffers)
|
|
glGenRenderbuffers
|
|
len renderbuffers (n * sizeof(GLuint))
|
|
dir renderbuffers out
|
|
|
|
#void glGenTextures(GLsizei n, GLuint *textures)
|
|
glGenTextures
|
|
len textures (n * sizeof(GLuint))
|
|
dir textures out
|
|
|
|
#void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
|
|
glGetActiveAttrib
|
|
len name bufsize
|
|
dir name out
|
|
dir length out
|
|
len length (sizeof(GLsizei))
|
|
dir size out
|
|
len size (sizeof(GLint))
|
|
dir type out
|
|
len type (sizeof(GLenum))
|
|
|
|
#void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
|
|
glGetActiveUniform
|
|
len name bufsize
|
|
dir name out
|
|
dir length out
|
|
len length (sizeof(GLsizei))
|
|
dir size out
|
|
len size (sizeof(GLint))
|
|
dir type out
|
|
len type (sizeof(GLenum))
|
|
|
|
|
|
#void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders)
|
|
glGetAttachedShaders
|
|
len shaders maxcount
|
|
dir shaders out
|
|
dir count out
|
|
len count (sizeof(GLsizei))
|
|
|
|
#int glGetAttribLocation(GLuint program, GLchar *name)
|
|
glGetAttribLocation
|
|
len name (strlen(name) + 1)
|
|
|
|
#void glGetBooleanv(GLenum pname, GLboolean *params)
|
|
glGetBooleanv
|
|
dir params out
|
|
len params (glUtilsParamSize(pname) * sizeof(GLboolean))
|
|
|
|
#void glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
|
|
glGetBufferParameteriv
|
|
len params (sizeof(GLint))
|
|
dir params out
|
|
|
|
#void glGetFloatv(GLenum pname, GLfloat *params)
|
|
glGetFloatv
|
|
dir params out
|
|
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
|
|
|
#void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params)
|
|
glGetFramebufferAttachmentParameteriv
|
|
dir params out
|
|
len params (sizeof(GLint))
|
|
|
|
#void glGetIntegerv(GLenum pname, GLint *params)
|
|
glGetIntegerv
|
|
dir params out
|
|
len params (glUtilsParamSize(pname) * sizeof(GLint))
|
|
|
|
#void glGetProgramiv(GLuint program, GLenum pname, GLint *params)
|
|
glGetProgramiv
|
|
dir params out
|
|
len params sizeof(GLint)
|
|
#XXX - might change if extension constants that return more then one value
|
|
|
|
|
|
#void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei *length, GLchar *infolog)
|
|
glGetProgramInfoLog
|
|
dir infolog out
|
|
len infolog bufsize
|
|
dir length out
|
|
len length sizeof(GLsizei)
|
|
|
|
#void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params)
|
|
glGetRenderbufferParameteriv
|
|
dir params out
|
|
len params sizeof(GLint)
|
|
# XXX - might change if pname with value larger then one is added
|
|
|
|
#void glGetShaderiv(GLuint shader, GLenum pname, GLint *params)
|
|
glGetShaderiv
|
|
dir params out
|
|
len params sizeof(GLint)
|
|
# XXX - might change if pname with value larger then one is added
|
|
|
|
#void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *infolog)
|
|
glGetShaderInfoLog
|
|
dir length out
|
|
len length (sizeof(GLsizei))
|
|
dir infolog out
|
|
len infolog bufsize
|
|
|
|
|
|
#void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
|
|
glGetShaderPrecisionFormat
|
|
len range (sizeof(GLint))
|
|
len precision (sizeof(GLint))
|
|
|
|
#void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source)
|
|
glGetShaderSource
|
|
dir length out
|
|
len length (sizeof(GLsizei))
|
|
dir source out
|
|
len source bufsize
|
|
|
|
#GLubyte* glGetString(GLenum name)
|
|
glGetString
|
|
flag unsupported
|
|
|
|
#void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
|
|
glGetTexParameterfv
|
|
dir params out
|
|
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
|
|
|
#void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
|
|
glGetTexParameteriv
|
|
dir params out
|
|
len params (glUtilsParamSize(pname) * sizeof(GLint))
|
|
|
|
#void glGetUniformfv(GLuint program, GLint location, GLfloat *params)
|
|
glGetUniformfv
|
|
flag unsupported
|
|
|
|
#void glGetUniformiv(GLuint program, GLint location, GLint *params)
|
|
glGetUniformiv
|
|
flag unsupported
|
|
|
|
#int glGetUniformLocation(GLuint program, GLchar *name)
|
|
glGetUniformLocation
|
|
len name (strlen(name) + 1)
|
|
|
|
# client-state shall be handled locally by the encoder in most cases.
|
|
# however, GL_CURRENT_VERTEX_ATTRIB and potential others are handled by the server side,
|
|
# thus we still need to implement it.
|
|
#void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params)
|
|
glGetVertexAttribfv
|
|
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
|
|
|
#see glGetVertexAttribfv for comments
|
|
#void glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params)
|
|
glGetVertexAttribiv
|
|
len params (glUtilsParamSize(pname) * sizeof(GLint))
|
|
|
|
|
|
|
|
#void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
|
|
glReadPixels
|
|
dir pixels out
|
|
len pixels pixelDataSize(self, width, height, format, type, 0)
|
|
|
|
#void glShaderBinary(GLsizei n, GLuint *shaders, GLenum binaryformat, GLvoid *binary, GLsizei length)
|
|
glShaderBinary
|
|
flag unsupported
|
|
|
|
#void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid *pixels)
|
|
glTexImage2D
|
|
dir pixels in
|
|
len pixels pixelDataSize(self, width, height, format, type, 1)
|
|
var_flag pixels nullAllowed
|
|
|
|
#void glTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
|
|
glTexParameterfv
|
|
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
|
#void glTexParameteriv(GLenum target, GLenum pname, GLint *params)
|
|
glTexParameteriv
|
|
len params (glUtilsParamSize(pname) * sizeof(GLint))
|
|
|
|
#void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
|
|
glTexSubImage2D
|
|
len pixels pixelDataSize(self, width, height, format, type, 1)
|
|
|
|
#void glUniform1fv(GLint location, GLsizei count, GLfloat *v)
|
|
glUniform1fv
|
|
len v (count * sizeof(GLfloat))
|
|
|
|
#void glUniform1iv(GLint location, GLsizei count, GLint *v)
|
|
glUniform1iv
|
|
len v (count * sizeof(GLint))
|
|
|
|
#void glUniform2fv(GLint location, GLsizei count, GLfloat *v)
|
|
glUniform2fv
|
|
len v (count * 2 * sizeof(GLfloat))
|
|
|
|
#void glUniform2iv(GLint location, GLsizei count, GLint *v)
|
|
glUniform2iv
|
|
len v (count * 2 * sizeof(GLint))
|
|
|
|
#void glUniform3fv(GLint location, GLsizei count, GLfloat *v)
|
|
glUniform3fv
|
|
len v (count * 3 * sizeof(GLfloat))
|
|
|
|
#void glUniform3iv(GLint location, GLsizei count, GLint *v)
|
|
glUniform3iv
|
|
len v (3 * count * sizeof(GLint))
|
|
|
|
#void glUniform4fv(GLint location, GLsizei count, GLfloat *v)
|
|
glUniform4fv
|
|
len v (4 * count * sizeof(GLfloat))
|
|
|
|
#void glUniform4iv(GLint location, GLsizei count, GLint *v)
|
|
glUniform4iv
|
|
len v (4 * count * sizeof(GLint))
|
|
|
|
#void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
|
|
glUniformMatrix2fv
|
|
len value (count * 4 * sizeof(GLfloat))
|
|
|
|
#void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
|
|
glUniformMatrix3fv
|
|
len value (count * 9 * sizeof(GLfloat))
|
|
|
|
#void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
|
|
glUniformMatrix4fv
|
|
len value (count * 16 * sizeof(GLfloat))
|
|
|
|
#void glVertexAttrib1fv(GLuint indx, GLfloat *values)
|
|
glVertexAttrib1fv
|
|
len values (sizeof(GLfloat))
|
|
#void glVertexAttrib2fv(GLuint indx, GLfloat *values)
|
|
glVertexAttrib2fv
|
|
len values (2 * sizeof(GLfloat))
|
|
|
|
#void glVertexAttrib3fv(GLuint indx, GLfloat *values)
|
|
glVertexAttrib3fv
|
|
len values (3 * sizeof(GLfloat))
|
|
|
|
#void glVertexAttrib4fv(GLuint indx, GLfloat *values)
|
|
glVertexAttrib4fv
|
|
len values (4 * sizeof(GLfloat))
|
|
|
|
#void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLvoid *ptr)
|
|
glVertexAttribPointer
|
|
flag unsupported
|
|
|
|
#void glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
|
|
glGetProgramBinaryOES
|
|
flag unsupported
|
|
|
|
#void glProgramBinaryOES(GLuint program, GLenum binaryFormat, GLvoid *binary, GLint length)
|
|
glProgramBinaryOES
|
|
flag unsupported
|
|
|
|
#void* glMapBufferOES(GLenum target, GLenum access)
|
|
glMapBufferOES
|
|
flag unsupported
|
|
|
|
#void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid *pixels)
|
|
glTexImage3DOES
|
|
len pixels pixelDataSize3D(self, width, height, depth, format, type, 1)
|
|
var_flag pixels nullAllowed
|
|
|
|
#void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *pixels)
|
|
glTexSubImage3DOES
|
|
len pixels pixelDataSize3D(self, width, height, depth, format, type, 1)
|
|
|
|
#void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid *data)
|
|
glCompressedTexImage3DOES
|
|
len data imageSize
|
|
|
|
#void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid *data)
|
|
glCompressedTexSubImage3DOES
|
|
len data imageSize
|
|
|
|
#void glDeleteVertexArraysOES(GLsizei n, GLuint *arrays)
|
|
glDeleteVertexArraysOES
|
|
len arrays (n * sizeof(GLuint))
|
|
|
|
#void glGenVertexArraysOES(GLsizei n, GLuint *arrays)
|
|
glGenVertexArraysOES
|
|
len arrays (n * sizeof(GLuint))
|
|
dir arrays out
|
|
|
|
|
|
#void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, GLenum *attachments)
|
|
glDiscardFramebufferEXT
|
|
len attachments (numAttachments * sizeof(GLenum))
|
|
|
|
#void glMultiDrawArraysEXT(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
|
|
glMultiDrawArraysEXT
|
|
flag unsupported
|
|
#void glMultiDrawElementsEXT(GLenum mode, GLsizei *count, GLenum type, GLvoid *indices, GLsizei primcount)
|
|
glMultiDrawElementsEXT
|
|
flag unsupported
|
|
|
|
|
|
# handled by encoder
|
|
#void glShaderSource(GLuint shader, GLsizei count, GLstr *string, const GLint *length)
|
|
glShaderSource
|
|
flag unsupported
|
|
|
|
|
|
|
|
#void glGetPerfMonitorGroupsAMD(GLint *numGroups, GLsizei groupsSize, GLuint *groups)
|
|
glGetPerfMonitorGroupsAMD
|
|
flag unsupported
|
|
|
|
#void glGetPerfMonitorCountersAMD(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters)
|
|
glGetPerfMonitorCountersAMD
|
|
flag unsupported
|
|
|
|
#void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)
|
|
glGetPerfMonitorGroupStringAMD
|
|
flag unsupported
|
|
|
|
#void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)
|
|
glGetPerfMonitorCounterStringAMD
|
|
flag unsupported
|
|
|
|
#void glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, GLvoid *data)
|
|
glGetPerfMonitorCounterInfoAMD
|
|
flag unsupported
|
|
|
|
#void glGenPerfMonitorsAMD(GLsizei n, GLuint *monitors)
|
|
glGenPerfMonitorsAMD
|
|
flag unsupported
|
|
|
|
#void glDeletePerfMonitorsAMD(GLsizei n, GLuint *monitors)
|
|
glDeletePerfMonitorsAMD
|
|
flag unsupported
|
|
|
|
#void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList)
|
|
glSelectPerfMonitorCountersAMD
|
|
flag unsupported
|
|
|
|
#void glBeginPerfMonitorAMD(GLuint monitor)
|
|
glBeginPerfMonitorAMD
|
|
flag unsupported
|
|
|
|
#void glEndPerfMonitorAMD(GLuint monitor)
|
|
glEndPerfMonitorAMD
|
|
flag unsupported
|
|
|
|
#void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
|
|
glGetPerfMonitorCounterDataAMD
|
|
flag unsupported
|
|
|
|
#void glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
|
|
glRenderbufferStorageMultisampleIMG
|
|
flag unsupported
|
|
|
|
#void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
|
|
glFramebufferTexture2DMultisampleIMG
|
|
flag unsupported
|
|
|
|
#void glDeleteFencesNV(GLsizei n, GLuint *fences)
|
|
glDeleteFencesNV
|
|
flag unsupported
|
|
|
|
#void glGenFencesNV(GLsizei n, GLuint *fences)
|
|
glGenFencesNV
|
|
flag unsupported
|
|
|
|
#GLboolean glIsFenceNV(GLuint fence)
|
|
glIsFenceNV
|
|
flag unsupported
|
|
|
|
#GLboolean glTestFenceNV(GLuint fence)
|
|
glTestFenceNV
|
|
flag unsupported
|
|
|
|
#void glGetFenceivNV(GLuint fence, GLenum pname, GLint *params)
|
|
glGetFenceivNV
|
|
flag unsupported
|
|
|
|
#void glFinishFenceNV(GLuint fence)
|
|
glFinishFenceNV
|
|
flag unsupported
|
|
|
|
#void glSetFenceNV(GLuint fence, GLenum condition)
|
|
glSetFenceNV
|
|
flag unsupported
|
|
|
|
#void glCoverageMaskNV(GLboolean mask)
|
|
glCoverageMaskNV
|
|
flag unsupported
|
|
|
|
#void glCoverageOperationNV(GLenum operation)
|
|
glCoverageOperationNV
|
|
flag unsupported
|
|
|
|
#void glGetDriverControlsQCOM(GLint *num, GLsizei size, GLuint *driverControls)
|
|
glGetDriverControlsQCOM
|
|
flag unsupported
|
|
|
|
#void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
|
|
glGetDriverControlStringQCOM
|
|
flag unsupported
|
|
|
|
#void glEnableDriverControlQCOM(GLuint driverControl)
|
|
glEnableDriverControlQCOM
|
|
flag unsupported
|
|
|
|
#void glDisableDriverControlQCOM(GLuint driverControl)
|
|
glDisableDriverControlQCOM
|
|
flag unsupported
|
|
|
|
#void glExtGetTexturesQCOM(GLuint *textures, GLint maxTextures, GLint *numTextures)
|
|
glExtGetTexturesQCOM
|
|
flag unsupported
|
|
|
|
#void glExtGetBuffersQCOM(GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
|
|
glExtGetBuffersQCOM
|
|
flag unsupported
|
|
|
|
#void glExtGetRenderbuffersQCOM(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers)
|
|
glExtGetRenderbuffersQCOM
|
|
flag unsupported
|
|
|
|
#void glExtGetFramebuffersQCOM(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
|
|
glExtGetFramebuffersQCOM
|
|
flag unsupported
|
|
|
|
#void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
|
|
glExtGetTexLevelParameterivQCOM
|
|
flag unsupported
|
|
|
|
#void glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param)
|
|
glExtTexObjectStateOverrideiQCOM
|
|
flag unsupported
|
|
|
|
#void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
|
|
glExtGetTexSubImageQCOM
|
|
flag unsupported
|
|
|
|
#void glExtGetBufferPointervQCOM(GLenum target, GLvoidptr *params)
|
|
glExtGetBufferPointervQCOM
|
|
flag unsupported
|
|
|
|
#void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders)
|
|
glExtGetShadersQCOM
|
|
flag unsupported
|
|
|
|
#void glExtGetProgramsQCOM(GLuint *programs, GLint maxPrograms, GLint *numPrograms)
|
|
glExtGetProgramsQCOM
|
|
flag unsupported
|
|
|
|
#GLboolean glExtIsProgramBinaryQCOM(GLuint program)
|
|
glExtIsProgramBinaryQCOM
|
|
flag unsupported
|
|
|
|
#void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar *source, GLint *length)
|
|
glExtGetProgramBinarySourceQCOM
|
|
flag unsupported
|
|
|
|
#void glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
|
|
glStartTilingQCOM
|
|
flag unsupported
|
|
|
|
#void glEndTilingQCOM(GLbitfield preserveMask)
|
|
glEndTilingQCOM
|
|
flag unsupported
|
|
|
|
|
|
#void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void * data, GLuint datalen)
|
|
glVertexAttribPointerData
|
|
len data datalen
|
|
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen)
|
|
flag custom_decoder
|
|
|
|
glVertexAttribPointerOffset
|
|
flag custom_decoder
|
|
|
|
#client-state, handled by the encoder
|
|
#GL_ENTRY(void, glGetVertexAttribPointerv, GLuint index, GLenum pname, GLvoid** pointer)
|
|
glGetVertexAttribPointerv
|
|
flag unsupported
|
|
|
|
glDrawElementsData
|
|
len data datalen
|
|
flag custom_decoder
|
|
|
|
glDrawElementsOffset
|
|
flag custom_decoder
|
|
|
|
#GL_ENTRY(void, glGetCompressedTextureFormats, int count, GLint *formats)
|
|
glGetCompressedTextureFormats
|
|
dir formats out
|
|
len formats (count * sizeof(GLint))
|
|
flag custom_decoder
|
|
|
|
#GL_ENTRY(void, glShaderString, GLuint shader, GLchar *string, GLsizei len)
|
|
glShaderString
|
|
len string len
|
|
flag custom_decoder
|