1. "emugen" generates four *dec.cpp files containing code like this to decode offset to pointer in stream tmp = *(T *)(ptr + 8 + 4 + 4 + 4 + *(size_t *)(ptr +8 + 4 + 4)); If *dec.cpp are compiled in 64-bit, size_t is 8-byte and dereferencing of it is likley to get wild offset for dereferencing of *(T *) to crash the code. Solution is to define tsize_t for "target size_t" instead of using host size_t. 2. Cast pointer to "uintptr_t" instead of "unsigned int" for 2nd param of ShareGroup::getGlobalName(NamedObjectType, ObjectLocalName/*64bit*/). 3. Instance of EGLSurface, EGLContext and EGLImageKHR are used as 32-bit key for std::map< unsigned int, * > SurfacesHndlMap, ContextsHndlMap, and ImagesHndlMap, respectively. Cast pointer to uintptr_t and assert upper 32-bit is zero before passing to map::find(). 4. Instance of GLeglImageOES is used to eglAttachEGLImage() which expect "unsigned int". Cast it to uintptr_t and assert upper 32-bit is zero. 5. The 5th param to GLEScontext::setPointer is GLvoid* but contains 32-bit offset to vbo if bufferName exists. Cast it to uintptr_t and assert upper 32-bit is zero. 6. Use %zu instead of %d to print size_t 7. Cast pointer to (uintptr_t) in many other places Change-Id: Iba6e5bda08c43376db5b011e9d781481ee1f5a12
62 lines
1.3 KiB
C++
62 lines
1.3 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _OSUTILS_THREAD_H
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#define _OSUTILS_THREAD_H
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#ifdef _WIN32
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#include <windows.h>
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#else // !WIN32
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#include <pthread.h>
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#include <inttypes.h>
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#endif
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namespace osUtils {
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class Thread
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{
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public:
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Thread();
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virtual ~Thread();
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virtual int Main() = 0;
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bool start();
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bool wait(int *exitStatus);
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bool trywait(int *exitStatus);
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private:
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#ifdef _WIN32
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static DWORD WINAPI thread_main(void *p_arg);
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#else // !WIN32
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static void* thread_main(void *p_arg);
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#endif
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private:
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#ifdef _WIN32
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HANDLE m_thread;
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DWORD m_threadId;
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#else // !WIN32
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pthread_t m_thread;
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int m_exitStatus;
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pthread_mutex_t m_lock;
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#endif
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bool m_isRunning;
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};
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} // of namespace osUtils
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#endif
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