Files
android_development/tools/emulator/opengl/shared/OpenglOsUtils/Android.mk
David Turner 427cb6c3b0 Fix mac build
Change-Id: Ic0ada31663beadbff06ac18ca4c5960c869b0ec8
2011-04-16 19:23:56 +02:00

45 lines
899 B
Makefile

LOCAL_PATH := $(call my-dir)
emulatorOpengl := $(LOCAL_PATH)/../..
### OpenglOsUtils ##############################################
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
osProcessUnix.cpp \
osThreadUnix.cpp \
osDynLibrary.cpp
LOCAL_MODULE_TAGS := debug
LOCAL_MODULE := libOpenglOsUtils
include $(BUILD_STATIC_LIBRARY)
### OpenglOsUtils host ##############################################
include $(CLEAR_VARS)
ifneq ($(HOST_OS),windows)
LOCAL_SRC_FILES := \
osProcessUnix.cpp \
osThreadUnix.cpp \
osDynLibrary.cpp
else # windows
LOCAL_SRC_FILES := \
osProcessWin.cpp \
osThreadWin.cpp \
osDynLibrary.cpp
endif # windows
ifneq (,$(LOCAL_SRC_FILES)) # do not build if host platform not supported
LOCAL_MODULE_TAGS := debug
LOCAL_MODULE := libOpenglOsUtils
include $(BUILD_HOST_STATIC_LIBRARY)
endif