Added GLESv2 library to system. Made fixes to the host libOpenGLRender to compile and support GLESv2 (defined WITH_GLES2). Other fixes required to make GLESv2 to work. Change-Id: I9eb198e6092e7fa3550342c50929dd1714282cb3
30 lines
841 B
C
30 lines
841 B
C
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _GLES2_DISPATCH_H
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#define _GLES2_DISPATCH_H
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#ifdef WITH_GLES2
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#include "gl2_dec.h"
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bool init_gl2_dispatch();
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void *gl2_dispatch_get_proc_func(const char *name, void *userData);
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extern gl2_decoder_context_t s_gl2;
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#endif
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#endif
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