Displays GL call parameters, textures, screen captures and shader source. Server code is in frameworks/base/opengl/libs/GLES2_dbg. Protobuf code is generated using generate_debugger_message_proto.py in server code. Change-Id: Ibe105b60dbe59af84f721c077d2c138a4d04767e Signed-off-by: David Li <davidxli@google.com>
68 lines
2.3 KiB
Python
Executable File
68 lines
2.3 KiB
Python
Executable File
#!/usr/bin/python
|
|
# -*- coding: utf-8 -*-
|
|
|
|
#
|
|
# Copyright 2011, The Android Open Source Project
|
|
#
|
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
|
# you may not use this file except in compliance with the License.
|
|
# You may obtain a copy of the License at
|
|
#
|
|
# http://www.apache.org/licenses/LICENSE-2.0
|
|
#
|
|
# Unless required by applicable law or agreed to in writing, software
|
|
# distributed under the License is distributed on an "AS IS" BASIS,
|
|
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
# See the License for the specific language governing permissions and
|
|
# limitations under the License.
|
|
#
|
|
|
|
if __name__ == "__main__":
|
|
externs = []
|
|
lines = open("../../../frameworks/base/opengl/libs/GLES2_dbg/gl2_api_annotated.in").readlines()
|
|
output = open("src/com/android/glesv2debugger/GLFunction.java", "w")
|
|
i = 0
|
|
output.write(
|
|
"""/*
|
|
** Copyright 2011, The Android Open Source Project
|
|
**
|
|
** Licensed under the Apache License, Version 2.0 (the "License");
|
|
** you may not use this file except in compliance with the License.
|
|
** You may obtain a copy of the License at
|
|
**
|
|
** http://www.apache.org/licenses/LICENSE-2.0
|
|
**
|
|
** Unless required by applicable law or agreed to in writing, software
|
|
** distributed under the License is distributed on an "AS IS" BASIS,
|
|
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
** See the License for the specific language governing permissions and
|
|
** limitations under the License.
|
|
*/
|
|
|
|
// auto generated by generate_GLFunction_java.py"
|
|
|
|
package com.android.glesv2debugger;
|
|
|
|
public enum GLFunction {
|
|
""")
|
|
|
|
index = 0
|
|
for line in lines:
|
|
if line.find("API_ENTRY(") >= 0: # a function prototype
|
|
returnType = line[0: line.find(" API_ENTRY(")]
|
|
functionName = line[line.find("(") + 1: line.find(")")] #extract GL function name
|
|
output.write(" %s(%d, DebuggerMessage.Message.Function.%s),\n" % (functionName, index, functionName))
|
|
index += 1
|
|
output.write(""" ;
|
|
|
|
public final int index;
|
|
public final DebuggerMessage.Message.Function function;
|
|
|
|
GLFunction(final int index, final DebuggerMessage.Message.Function function) {
|
|
this.index = index;
|
|
this.function = function;
|
|
}
|
|
}""")
|
|
|
|
|