Files
android_development/tools/emulator/opengl/tests/ut_renderer/Android.mk
Jacky Romano faa8994f17 Android emulator opengl - unit test host side renderer
This adds 'ut_renderer' - a host side unit test renderer. ut_renderer is used to
take a command stream over a socket connection and render it into an opengl window.
The renderer uses the GLESv1_dec decoder library and the ut_rendercontrol api to parse
the command stream.
The ut_renderer uses an external (plug-in) opengl impelementation.

Change-Id: I77794044ca9ca8a75a66a95a248eac384710aafe
2011-03-28 19:20:23 +02:00

53 lines
1.6 KiB
Makefile

LOCAL_PATH:=$(call my-dir)
# ut_renderer test program ###########################
include $(CLEAR_VARS)
ifeq ($(HOST_OS), linux)
emulatorOpengl := $(LOCAL_PATH)/../..
LOCAL_MODULE := ut_renderer
LOCAL_MODULE_TAGS := debug
# add additional depencies to ensure that the generated code that we depend on
# is generated
LOCAL_ADDITIONAL_DEPENDENCIES := \
$(HOST_OUT_SHARED_LIBRARIES)/libut_rendercontrol_dec$(HOST_SHLIB_SUFFIX) \
$(HOST_OUT_SHARED_LIBRARIES)/libGLESv1_dec$(HOST_SHLIB_SUFFIX)
LOCAL_SRC_FILES := ut_renderer.cpp \
RenderingThread.cpp \
ReadBuffer.cpp \
Renderer.cpp \
RendererContext.cpp \
RendererSurface.cpp \
X11Windowing.cpp \
TimeUtils.cpp
# define PVR_WAR to support imgtec PVR opengl-ES implementation
#
# specifically this MACRO enables code that work arounds a bug
# in the implementation where glTextureParameter(...,GL_TEXTURE_RECT,...)
# is called would cause a crash if the texture dimensions have not been
# defined yet.
LOCAL_CFLAGS := -DPVR_WAR
#LOCAL_CFLAGS += -g -O0
LOCAL_C_INCLUDES := $(emulatorOpengl)/system/OpenglCodecCommon \
$(call intermediates-dir-for, SHARED_LIBRARIES, libut_rendercontrol_dec, HOST) \
$(call intermediates-dir-for, SHARED_LIBRARIES, libGLESv1_dec, HOST) \
$(emulatorOpengl)/host/libs/GLESv1_dec \
$(emulatorOpengl)/system/GLESv1_enc \
$(emulatorOpengl)/tests/ut_rendercontrol_enc
LOCAL_SHARED_LIBRARIES := libut_rendercontrol_dec libGLESv1_dec libEGL_host_wrapper
LOCAL_STATIC_LIBRARIES := libOpenglCodecCommon
LOCAL_LDLIBS := -lpthread -lX11 -lrt
include $(BUILD_HOST_EXECUTABLE)
endif # HOST_OS == linux