Files
android_development/tools/emulator/opengl/host/libs/libOpenglRender/RenderThread.h
David 'Digit' Turner 4e6af749d5 emulator: opengl: Back-port GLES emulation from the master tree.
The modules here are only built when BUILD_EMULATOR_OPENGL is defined to true
in your environment or your BoardConfig.mk (see tools/emulator/opengl/Android.mk)

Change-Id: I5f32c35b4452fb5a7b4d5f9fc5870ec1da6032e6
2011-09-20 15:58:41 +02:00

42 lines
1.1 KiB
C++

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _LIB_OPENGL_RENDER_RENDER_THREAD_H
#define _LIB_OPENGL_RENDER_RENDER_THREAD_H
#include "IOStream.h"
#include "GLDecoder.h"
#include "renderControl_dec.h"
#include "osThread.h"
class RenderThread : public osUtils::Thread
{
public:
static RenderThread *create(IOStream *p_stream);
bool isFinished() const { return m_finished; }
private:
RenderThread();
virtual int Main();
private:
IOStream *m_stream;
renderControl_decoder_context_t m_rcDec;
bool m_finished;
};
#endif