Make the event pump loop in the renderer process we do on Windows exit when the Framebuffer's subwindow is destroyed. Fixed TcpStream to close the socket using 'closesocket' on windows, otherwise the other end of the socket does not sense that the socket is closed. + Use WS_DISABLED to ensure that our GL subwindow doesn't receive any input events. Change-Id: Icb477b3e1d7993a8880acb5e01bc5da29309ae50
211 lines
4.6 KiB
C++
211 lines
4.6 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "TcpStream.h"
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#include <cutils/sockets.h>
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#ifndef _WIN32
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#include <netinet/in.h>
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#endif
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TcpStream::TcpStream(size_t bufSize) :
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IOStream(bufSize),
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m_sock(-1),
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m_bufsize(bufSize),
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m_buf(NULL)
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{
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}
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TcpStream::TcpStream(int sock, size_t bufSize) :
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IOStream(bufSize),
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m_sock(sock),
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m_bufsize(bufSize),
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m_buf(NULL)
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{
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}
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TcpStream::~TcpStream()
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{
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if (m_sock >= 0) {
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#ifdef _WIN32
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closesocket(m_sock);
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#else
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::close(m_sock);
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#endif
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}
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if (m_buf != NULL) {
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free(m_buf);
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}
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}
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int TcpStream::listen(unsigned short port, bool localhost_only)
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{
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if (localhost_only) {
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m_sock = socket_loopback_server(port, SOCK_STREAM);
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} else {
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m_sock = socket_inaddr_any_server(port, SOCK_STREAM);
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}
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if (!valid()) return int(ERR_INVALID_SOCKET);
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return 0;
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}
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TcpStream * TcpStream::accept()
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{
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int clientSock = -1;
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while (true) {
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struct sockaddr_in addr;
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socklen_t len = sizeof(addr);
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clientSock = ::accept(m_sock, (sockaddr *)&addr, &len);
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if (clientSock < 0 && errno == EINTR) {
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continue;
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}
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break;
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}
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TcpStream *clientStream = NULL;
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if (clientSock >= 0) {
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clientStream = new TcpStream(clientSock, m_bufsize);
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}
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return clientStream;
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}
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int TcpStream::connect(const char *hostname, unsigned short port)
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{
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m_sock = socket_network_client(hostname, port, SOCK_STREAM);
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if (!valid()) return -1;
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return 0;
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}
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void *TcpStream::allocBuffer(size_t minSize)
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{
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size_t allocSize = (m_bufsize < minSize ? minSize : m_bufsize);
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if (!m_buf) {
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m_buf = (unsigned char *)malloc(allocSize);
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}
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else if (m_bufsize < allocSize) {
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unsigned char *p = (unsigned char *)realloc(m_buf, allocSize);
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if (p != NULL) {
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m_buf = p;
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m_bufsize = allocSize;
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} else {
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ERR("realloc (%d) failed\n", allocSize);
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free(m_buf);
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m_buf = NULL;
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m_bufsize = 0;
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}
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}
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return m_buf;
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};
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int TcpStream::commitBuffer(size_t size)
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{
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return writeFully(m_buf, size);
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}
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int TcpStream::writeFully(const void *buf, size_t len)
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{
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if (!valid()) return -1;
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size_t res = len;
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int retval = 0;
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while (res > 0) {
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ssize_t stat = ::send(m_sock, (const char *)(buf) + (len - res), res, 0);
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if (stat < 0) {
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if (errno != EINTR) {
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retval = stat;
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ERR("TcpStream::writeFully failed: %s\n", strerror(errno));
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break;
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}
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} else {
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res -= stat;
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}
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}
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return retval;
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}
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const unsigned char *TcpStream::readFully(void *buf, size_t len)
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{
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if (!valid()) return NULL;
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if (!buf) {
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return NULL; // do not allow NULL buf in that implementation
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}
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size_t res = len;
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while (res > 0) {
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ssize_t stat = ::recv(m_sock, (char *)(buf) + len - res, res, 0);
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if (stat == 0) {
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// client shutdown;
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return NULL;
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} else if (stat < 0) {
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if (errno == EINTR) {
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continue;
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} else {
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return NULL;
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}
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} else {
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res -= stat;
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}
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}
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return (const unsigned char *)buf;
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}
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const unsigned char *TcpStream::read( void *buf, size_t *inout_len)
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{
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if (!valid()) return NULL;
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if (!buf) {
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return NULL; // do not allow NULL buf in that implementation
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}
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int n;
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do {
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n = recv(buf, *inout_len);
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} while( n < 0 && errno == EINTR );
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if (n > 0) {
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*inout_len = n;
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return (const unsigned char *)buf;
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}
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return NULL;
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}
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int TcpStream::recv(void *buf, size_t len)
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{
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if (!valid()) return int(ERR_INVALID_SOCKET);
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int res = 0;
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while(true) {
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res = ::recv(m_sock, (char *)buf, len, 0);
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if (res < 0) {
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if (errno == EINTR) {
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continue;
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}
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}
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break;
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}
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return res;
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}
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