Because we need those modules for only emulator builds. If you mark them as "debug", you'll get them even if you are doing a real device userdebug/eng build. Instead, we should add their module names to the emulator product config in build/target/product/emulator.mk. Bug: 8276818 Change-Id: I58988ce49804583b06e7d93380c44ba800448216
27 lines
1.0 KiB
Makefile
27 lines
1.0 KiB
Makefile
# Copyright (C) 2011 The Android Open Source Project.
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#
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# Original code licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this software except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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LOCAL_PATH := $(call my-dir)
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# HAL module implemenation, not prelinked and stored in
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# hw/<LIGHTS_HARDWARE_MODULE_ID>.<ro.hardware>.so
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include $(CLEAR_VARS)
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LOCAL_PRELINK_MODULE := false
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LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/hw
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LOCAL_SHARED_LIBRARIES := liblog libcutils
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LOCAL_SRC_FILES := lights_qemu.c
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LOCAL_MODULE := lights.goldfish
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LOCAL_CFLAGS += -DLIGHT_BACKLIGHT
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include $(BUILD_SHARED_LIBRARY)
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