440 lines
16 KiB
C++
Executable File
440 lines
16 KiB
C++
Executable File
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef HW_EMULATOR_CAMERA_EMULATED_CAMERA_DEVICE_H
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#define HW_EMULATOR_CAMERA_EMULATED_CAMERA_DEVICE_H
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/*
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* Contains declaration of an abstract class EmulatedCameraDevice that defines
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* functionality expected from an emulated physical camera device:
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* - Obtaining and setting camera device parameters
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* - Capturing frames
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* - Streaming video
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* - etc.
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*/
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#include <utils/threads.h>
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#include "EmulatedCameraCommon.h"
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namespace android {
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class EmulatedCamera;
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/* Encapsulates an abstract class EmulatedCameraDevice that defines
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* functionality expected from an emulated physical camera device:
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* - Obtaining and setting camera device parameters
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* - Capturing frames
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* - Streaming video
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* - etc.
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*/
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class EmulatedCameraDevice {
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public:
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/* Constructs EmulatedCameraDevice instance.
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* Param:
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* camera_hal - Emulated camera that implements the camera HAL API, and
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* manages (contains) this object.
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*/
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explicit EmulatedCameraDevice(EmulatedCamera* camera_hal);
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/* Destructs EmulatedCameraDevice instance. */
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virtual ~EmulatedCameraDevice();
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/***************************************************************************
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* Emulated camera device abstract interface
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**************************************************************************/
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public:
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/* Connects to the camera device.
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* This method must be called on an initialized instance of this class.
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* Return:
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* NO_ERROR on success, or an appropriate error status.
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*/
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virtual status_t connectDevice() = 0;
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/* Disconnects from the camera device.
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* Return:
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* NO_ERROR on success, or an appropriate error status. If this method is
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* called for already disconnected, or uninitialized instance of this class,
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* a successful status must be returned from this method. If this method is
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* called for an instance that is in "capturing" state, this method must
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* return a failure.
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*/
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virtual status_t disconnectDevice() = 0;
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protected:
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/* Starts capturing frames from the camera device.
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*
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* Typically, this method initializes the camera device with the settings
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* requested by the framework through the camera HAL, and starts a worker
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* thread that will listen to the physical device for available frames. When
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* new frame becomes available, it will be cached in current_framebuffer_,
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* and the containing emulated camera object will be notified via call to
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* its onNextFrameAvailable method. This method must be called on a
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* connected instance of this class. If it is called on a disconnected
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* instance, this method must return a failure.
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* Return:
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* NO_ERROR on success, or an appropriate error status.
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*/
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virtual status_t startDevice() = 0;
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/* Stops capturing frames from the camera device.
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* Return:
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* NO_ERROR on success, or an appropriate error status. If this method is
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* called for an object that is not capturing frames, or is disconnected,
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* or is uninitialized, a successful status must be returned from this
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* method.
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*/
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virtual status_t stopDevice() = 0;
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/***************************************************************************
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* Emulated camera device public API
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**************************************************************************/
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public:
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/* Initializes EmulatedCameraDevice instance.
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* Derived classes should override this method in order to cache static
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* properties of the physical device (list of supported pixel formats, frame
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* sizes, etc.) If this method is called on an already initialized instance,
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* it must return a successful status.
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* Return:
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* NO_ERROR on success, or an appropriate error status.
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*/
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virtual status_t Initialize();
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/* Starts capturing frames from the camera device.
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*
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* Typically, this method caches desired frame parameters, and calls
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* startDevice method to start capturing video frames from the camera
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* device. This method must be called on a connected instance of this class.
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* If it is called on a disconnected instance, this method must return a
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* failure.
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* Return:
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* NO_ERROR on success, or an appropriate error status.
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*/
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virtual status_t startCapturing(int width, int height, uint32_t pix_fmt);
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/* Stops capturing frames from the camera device.
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*
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* Typically, this method calls stopDevice method of this class, and
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* uninitializes frame properties, saved in StartCapturing method of this
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* class.
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* This method must be called on a connected instance of this class. If it
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* is called on a disconnected instance, this method must return a failure.
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* Return:
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* NO_ERROR on success, or an appropriate error status.
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*/
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virtual status_t stopCapturing();
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/* Gets current fame into provided buffer.
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* Typically, this method is called by the emulated camera (HAL) in response
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* to a callback from the emulated camera device that gets invoked when new
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* captured frame is available.
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* This method must be called on an instance that is capturing frames from
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* the physical device. If this method is called on an instance that is not
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* capturing frames from the physical device, it must return a failure.
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* Param:
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* buffer - A buffer where to return the frame. Note that the buffer must be
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* large enough to contain the entire frame, as defined by frame's width,
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* height, and pixel format that are current for the camera device.
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*/
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virtual status_t getCurrentFrame(void* buffer);
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/* Gets current preview fame into provided buffer.
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* Param:
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* buffer - A buffer where to return the preview frame. Note that the buffer
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* must be large enough to contain the entire preview frame, as defined
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* by frame's width, height, and preview pixel format. Note also, that
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* due to the the limitations of the camera framework in emulator, the
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* preview frame is always formatted with RGBA8888.
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*/
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virtual status_t getCurrentPreviewFrame(void* buffer);
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/* Gets width of the frame obtained from the physical device. */
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inline int getFrameWidth() const
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{
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return mFrameWidth;
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}
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/* Gets height of the frame obtained from the physical device. */
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inline int getFrameHeight() const
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{
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return mFrameHeight;
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}
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/* Gets byte size of the current frame buffer. */
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inline size_t getFrameBufferSize() const
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{
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return mFrameBufferSize;
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}
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/* Gets number of pixels in the current frame buffer. */
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inline int getPixelNum() const
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{
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return mTotalPixels;
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}
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/* Gets pixel format of the frame that physical device streams.
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* Throughout camera framework, there are three different forms of pixel
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* format representation:
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* - Original format, as reported by the actual camera device. Values for
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* this format are declared in bionic/libc/kernel/common/linux/videodev2.h
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* - String representation as defined in CameraParameters::PIXEL_FORMAT_XXX
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* strings in frameworks/base/include/camera/CameraParameters.h
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* - HAL_PIXEL_FORMAT_XXX format, as defined in system/core/include/system/graphics.h
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* Since emulated camera device gets its data from the actual device, it gets
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* pixel format in the original form. And that's the pixel format
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* representation that will be returned from this method. HAL components will
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* need to translate value returned from this method to the appropriate form.
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* This method must be called only on connected instance of this class, since
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* it's applicable only when physical device is ready to stream frames. If
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* this method is called on an instance that is not connected, it must return
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* a failure.
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* Param:
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* pix_fmt - Upon success contains the original pixel format.
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* Return:
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* Current framebuffer's pixel format.
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*/
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inline uint32_t getOriginalPixelFormat() const
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{
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return mPixelFormat;
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}
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/*
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* State checkers.
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*/
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inline bool isInitialized() const {
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/* Instance is initialized when the worker thread has been successfuly
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* created (but not necessarily started). */
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return mWorkerThread.get() != NULL && mState != ECDS_CONSTRUCTED;
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}
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inline bool isConnected() const {
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/* Instance is connected when it is initialized and its status is either
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* "connected", or "capturing". */
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return isInitialized() &&
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(mState == ECDS_CONNECTED || mState == ECDS_CAPTURING);
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}
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inline bool isCapturing() const {
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return isInitialized() && mState == ECDS_CAPTURING;
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}
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/****************************************************************************
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* Worker thread management.
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* Typicaly when emulated camera device starts capturing frames from the
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* actual device, it does that in a worker thread created in StartCapturing,
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* and terminated in StopCapturing. Since this is such a typical scenario,
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* it makes sence to encapsulate worker thread management in the base class
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* for all emulated camera devices.
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***************************************************************************/
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protected:
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/* Starts the worker thread.
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* Typically, worker thread is started from StartCamera method of this
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* class.
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* Return:
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* NO_ERROR on success, or an appropriate error status.
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*/
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virtual status_t startWorkerThread();
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/* Stops the worker thread.
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* Note that this method will always wait for the worker thread to terminate.
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* Return:
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* NO_ERROR on success, or an appropriate error status.
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*/
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virtual status_t stopWorkerThread();
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/* Implementation of the worker thread routine.
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* In the default implementation of the worker thread routine we simply
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* return 'false' forcing the thread loop to exit, and the thread to
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* terminate. Derived class should override that method to provide there the
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* actual frame capturing functionality.
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* Return:
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* true To continue thread loop (this method will be called again), or false
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* to exit the thread loop and to terminate the thread.
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*/
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virtual bool inWorkerThread();
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/* Encapsulates a worker thread used by the emulated camera device.
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*/
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friend class WorkerThread;
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class WorkerThread : public Thread {
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/****************************************************************************
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* Public API
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***************************************************************************/
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public:
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inline explicit WorkerThread(EmulatedCameraDevice* camera_dev)
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: Thread(true), // Callbacks may involve Java calls.
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mCameraDevice(camera_dev),
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mThreadControl(-1),
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mControlFD(-1)
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{
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}
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inline ~WorkerThread()
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{
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LOGW_IF(mThreadControl >= 0 || mControlFD >= 0,
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"%s: Control FDs are opened in the destructor",
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__FUNCTION__);
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if (mThreadControl >= 0) {
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close(mThreadControl);
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}
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if (mControlFD >= 0) {
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close(mControlFD);
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}
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}
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/* Starts the thread */
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inline status_t startThread()
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{
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return run(NULL, ANDROID_PRIORITY_URGENT_DISPLAY, 0);
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}
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/* Overriden base class method.
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* It is overriden in order to provide one-time initialization just
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* prior to starting the thread routine.
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*/
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status_t readyToRun();
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/* Stops the thread. */
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status_t stopThread();
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/* Values returned from the Select method of this class. */
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enum SelectRes {
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/* A timeout has occurred. */
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TIMEOUT,
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/* Data are available for read on the provided FD. */
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READY,
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/* Thread exit request has been received. */
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EXIT_THREAD,
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/* An error has occurred. */
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ERROR
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};
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/* Select on an FD event, keeping in mind thread exit message.
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* Param:
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* fd - File descriptor on which to wait for an event. This
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* parameter may be negative. If it is negative this method will
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* only wait on a control message to the thread.
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* timeout - Timeout in microseconds. 0 indicates no timeout (wait
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* forever).
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* Return:
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* See SelectRes enum comments.
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*/
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SelectRes Select(int fd, int timeout);
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/****************************************************************************
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* Private API
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***************************************************************************/
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private:
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/* Implements abstract method of the base Thread class. */
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inline bool threadLoop()
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{
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/* Simply dispatch the call to the containing camera device. */
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return mCameraDevice->inWorkerThread();
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}
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/* Containing camera device object. */
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EmulatedCameraDevice* mCameraDevice;
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/* FD that is used to send control messages into the thread. */
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int mThreadControl;
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/* FD that thread uses to receive control messages. */
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int mControlFD;
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/* Enumerates control messages that can be sent into the thread. */
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enum ControlMessage {
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/* Stop the thread. */
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THREAD_STOP
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};
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};
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/* Worker thread accessor. */
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inline WorkerThread* getWorkerThread() const
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{
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return mWorkerThread.get();
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}
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/****************************************************************************
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* Data members
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***************************************************************************/
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protected:
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/* Locks this instance for parameters, state, etc. change. */
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Mutex mObjectLock;
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/* Worker thread that is used in frame capturing. */
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sp<WorkerThread> mWorkerThread;
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/* Timestamp of the current frame. */
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nsecs_t mCurFrameTimestamp;
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/* Emulated camera object containing this instance. */
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EmulatedCamera* mCameraHAL;
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/* Framebuffer containing the current frame. */
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uint8_t* mCurrentFrame;
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/* U panel inside the framebuffer. */
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uint8_t* mFrameU;
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/* V panel inside the framebuffer. */
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uint8_t* mFrameV;
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/*
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* Framebuffer properties.
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*/
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/* Byte size of the framebuffer. */
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size_t mFrameBufferSize;
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/* Original pixel format (one of the V4L2_PIX_FMT_XXX values, as defined in
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* bionic/libc/kernel/common/linux/videodev2.h */
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uint32_t mPixelFormat;
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/* Frame width */
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int mFrameWidth;
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/* Frame height */
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int mFrameHeight;
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/* Total number of pixels */
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int mTotalPixels;
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/* Defines possible states of the emulated camera device object.
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*/
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enum EmulatedCameraDeviceState {
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/* Object has been constructed. */
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ECDS_CONSTRUCTED,
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/* Object has been initialized. */
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ECDS_INITIALIZED,
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/* Object has been connected to the physical device. */
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ECDS_CONNECTED,
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/* Frames are being captured. */
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ECDS_CAPTURING,
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};
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/* Object state. */
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EmulatedCameraDeviceState mState;
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};
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}; /* namespace android */
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#endif /* HW_EMULATOR_CAMERA_EMULATED_CAMERA_DEVICE_H */
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