Files
android_development/tools/emulator/system/camera/EmulatedFakeCameraDevice.h
Vladimir Chtchetkine 5467be2eef Refactored emulated camera HAL to comply with code style
Change-Id: If57b536ae6b1f9bad4213630488591a3b3cc9fdd
2011-09-13 14:35:25 -07:00

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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef HW_EMULATOR_CAMERA_EMULATED_FAKE_CAMERA_DEVICE_H
#define HW_EMULATOR_CAMERA_EMULATED_FAKE_CAMERA_DEVICE_H
/*
* Contains declaration of a class EmulatedFakeCameraDevice that encapsulates
* a fake camera device.
*/
#include "Converters.h"
#include "EmulatedCameraDevice.h"
namespace android {
class EmulatedFakeCamera;
/* Encapsulates a fake camera device.
* Fake camera device emulates a camera device by providing frames containing
* a black and white checker board, moving diagonally towards the 0,0 corner.
* There is also a green, or red square that bounces inside the frame, changing
* its color when bouncing off the 0,0 corner.
*/
class EmulatedFakeCameraDevice : public EmulatedCameraDevice {
public:
/* Constructs EmulatedFakeCameraDevice instance. */
explicit EmulatedFakeCameraDevice(EmulatedFakeCamera* camera_hal);
/* Destructs EmulatedFakeCameraDevice instance. */
~EmulatedFakeCameraDevice();
/***************************************************************************
* Emulated camera device abstract interface implementation.
* See declarations of these methods in EmulatedCameraDevice class for
* information on each of these methods.
**************************************************************************/
public:
/* Connects to the camera device.
* Since there is no real device to connect to, this method does nothing,
* but changes the state.
*/
status_t connectDevice();
/* Disconnects from the camera device.
* Since there is no real device to disconnect from, this method does
* nothing, but changes the state.
*/
status_t disconnectDevice();
protected:
/* Starts capturing frames from the camera device.
* Since there is no real device to control, this method simply starts the
* worker thread, and changes the state.
*/
status_t startDevice();
/* Stops capturing frames from the camera device.
* Since there is no real device to control, this method simply stops the
* worker thread, and changes the state.
*/
status_t stopDevice();
/***************************************************************************
* Worker thread management overrides.
* See declarations of these methods in EmulatedCameraDevice class for
* information on each of these methods.
**************************************************************************/
protected:
/* Implementation of the worker thread routine.
* This method simply sleeps for a period of time defined by FPS property of
* the fake camera (simulating frame frequency), and then calls emulated
* camera's onNextFrameAvailable method.
*/
bool inWorkerThread();
/****************************************************************************
* Fake camera device private API
***************************************************************************/
private:
/* Draws a black and white checker board in the current frame buffer. */
void drawCheckerboard();
/* Draws a square of the given color in the current frame buffer.
* Param:
* x, y - Coordinates of the top left corner of the square in the buffer.
* size - Size of the square's side.
* color - Square's color.
*/
void drawSquare(int x, int y, int size, const YUVPixel* color);
/****************************************************************************
* Fake camera device data members
***************************************************************************/
private:
/*
* Pixel colors in YUV format used when drawing the checker board.
*/
YUVPixel mBlackYUV;
YUVPixel mWhiteYUV;
YUVPixel mRedYUV;
YUVPixel mGreenYUV;
YUVPixel mBlueYUV;
/*
* Drawing related stuff
*/
int mCheckX;
int mCheckY;
int mCcounter;
int mHalfWidth;
/* Emulated FPS (frames per second).
* We will emulate 50 FPS. */
static const int mEmulatedFPS = 50;
/* Defines time (in nanoseconds) between redrawing the checker board.
* We will redraw the checker board every 15 milliseconds. */
static const nsecs_t mRedrawAfter = 15000000LL;
};
}; /* namespace android */
#endif /* HW_EMULATOR_CAMERA_EMULATED_FAKE_CAMERA_DEVICE_H */